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I got my door to work, but I want it to require a key. However, when I try to add a conditional branch, the "open" graphic activates whether the player has the key or not. Note it does NOT allow you to pass through and give "door open" message unless the key is possessed. Just the graphic changes.
Any suggestions? I've tried using a loacal switch and regular switch, and neither can control the graphic
P.S. using rpg maker xp
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