I'm new to RMXP, and new to scripting. I'm just experimenting for the time being, but I was wondering if anyone could help me with the following:
Let's say, for example, I want each character to only have three equipment slots: One for a weapon, and two others for accessories. It looks like I can accomplish this easily by simply removing parts of the scripts (right now just commenting them out, so I don't do too much damage while I'm exploring.) However, it's clear that I will have to do something else in order to enable the two accessory slots to share the same items; that is, any given accessory could be put in either the first or second accessory slot. How could I accomplish this?
On a related note, would it be possible to perhaps allow one character to have two weapon slots, while the others only have one? I seem to remember this being possible with a simple check box in some earlier versions of RPGMaker, but then again, they didn't have scripting functionality. :B):
I'm new to RMXP, and new to scripting. I'm just experimenting for the time being, but I was wondering if anyone could help me with the following:
Let's say, for example, I want each character to only have three equipment slots: One for a weapon, and two others for accessories. It looks like I can accomplish this easily by simply removing parts of the scripts (right now just commenting them out, so I don't do too much damage while I'm exploring.) However, it's clear that I will have to do something else in order to enable the two accessory slots to share the same items; that is, any given accessory could be put in either the first or second accessory slot. How could I accomplish this?
On a related note, would it be possible to perhaps allow one character to have two weapon slots, while the others only have one? I seem to remember this being possible with a simple check box in some earlier versions of RPGMaker, but then again, they didn't have scripting functionality. :B):
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