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I totaly read everything you posted just now.... No really, it looks awesome! I love the new bug report system.

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Whoops, i'm so sorry I misread that.

 

 

For what will be in future releases at the moment will be just bug fixes, no new planned features.

Version 4.5 features were on the previous page, but that's it for now.

 

By the way, what's your MSN? I can't seem to add you via your shortcut there...MSNM decided to hate me and simply restart >.>

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Just login to Yahoo! with the username formlesstree and with password "pwassword". Click on avaiable for chat settings and add kiriashi. ;) I made the account for you.

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Ha, okay. I just now logged on. If I'm not on that then I'm on mambusbestfriend@gmail.com, which also has chat.

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It is good to see formless has Scrive 4.0 under control :D. I haven't talked to him in a while! He doesnt realize 4.0 is far from done though, were missing a whole lot of features. We will most likely put those features in 4.5 though as we originally planned. We have a lot of work ahead of us but it will be done!

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4.5 is well under way, and the 4.0 engine is also refined. 4.5 uses new coding methods of mine, which means a smaller overall code base to teach to any new programmers that may join (which I will need some to join us).

 

What's to come in 4.0:

Settings Menu.
Patching any holes/bugs up.

 

What's to come in 4.5 Beta 1:

Redefined Code Base.
New Bug Reporting system.
New Update Code/System.
(More for Admins like me): Changed the layout of the Bug Report files and Script Submission Files to be more user friendly for us admins.
Images and text load (almost) at the same time. Program waits for images to download first, and then displays it all at once. Options menu will disable images.
(Possibility): A very, VERY unstable offline database code laid out. This may wait until 4.5 Beta 2, but it is a possibility.

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Haha, I don't think you are going yo get users to be creators ;).

 

I as well as many others really enjoy this program, did you post it up on other sites?

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This is an urgent request:

 

We need a database hoster. Our current one is a little to unreliable for the program. If anyone would be kind enough to allow us one MySQL database with up to 4 tables, that would be great. Please note that the table must be accessible to all outside contacts with the right password, else Scrive won't work.

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Scrive 4.5 Updates:

Program has been Crossthreadded*.

Has a progressbar for when it downloads information.

stability support.

 

More later, when I can type freely...kinda doing a late update here.

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I have news!

Just released is Scrive 4.5 Beta 1!

 

Running on the newly recoded 4.5 engine, this scrive is hopefully faster and more stable. We've removed the default titlebar, and coded our own in (Courtesy of RMXPirate).

 

The offline version is being overhauled, so the current one may or may not be working correctly. I kind of slapped it back together to release beta 1.

 

Planned features for next version:

* A button that will add the selected script from the online database into the offline database.

>> To do this, I need to change our database type from SDF (Sql Default), to Access (.mdb) format. This is because Access has the ability to store a query that is 63,999 characters. Some of our scripts in the collection top at 23000, and our current offline format only holds up to 8000 characters. This new offline system will be released and updated across beta 2 and beta 3. By 4.5 final, we should have all of scrive completed.

* Improved bug reporting system.

* Any other bug fixes that are needed.

 

Links:

http://myscrive.net/files/Scrive_4.5b1.zip

You can also run your 4.0 version and update that way.

 

 

Some future news for Scrive:

After we release 4.5 Final, I will most likely discontinue support for versions below 4.5. This means the 4.x versions and the 3.x.x versions. If you have any issues with those versions, please talk to RMXPirate about it. This is because these versions of Scrive have an engine backend that is too old. 4.5's engine has newer code lines and is readable while 4.0's isn't, and the 3.x.x engine is totally different, and not even my own code, it's pirates'.

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Just a small update:

4.5 is getting an upgrade in its backend, by incorporating a new database type. This new one should prove to be easier to manipulate, because of its ability to hold large quantities of data. Unfortunately, it is being a b***h about stuff, which I'm working on fixing.

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You are saying that it can only hold scripts which has less than 64 000 characters?

How will you tackle scripts with more characters? Many battle systems use more characters for example.

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