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Seekirus

Charlie Lee's CTB - Need help with a problem.

Question

Hi guys, i'm having a problem with Charlie Lee's CTB.

Basicaly I use Minkoff's 11pose sprite sheets, but wondered if it is possible to use multiple spritesheets.

So say I was using an 11 pose sheet and wanted to use a 8 pose sheet in the same battle.

When I use a sprite sheet that doesn't have 11 poses, the sprite will clash with another pose line (i'll post a pic to show what I mean.)

I read that it was to do with the number of poses and that it can be fixed easily enough, i've not got into learning scriptting yet, I am not to sure how I edit it without messing the script up.

 

Here is a picture of the sprite to show what I mean.

Thanks in advance.

 

ctbproblemsa3.th.jpg

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I dont know that much about scripting yet but you should contact the script creator or ask leon :huh:

 

MOD Note:This topic should be moved to RMXP Support

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Another note:

Post the script. It has to do with the size of the picture and the fact the script incriments it by a certain % based on the size. In essence, 11 is needed for it to work properly, but to drop it to 8, you must tinker with the script's numbers.

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Another note:

Post the script. It has to do with the size of the picture and the fact the script incriments it by a certain % based on the size. In essence, 11 is needed for it to work properly, but to drop it to 8, you must tinker with the script's numbers.

Listen inside the script you can change the numbers to 8 if you want but charlie put it at 11.

Look for the script called "animated battlers " under that you will see configuration it should be in there.

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