imperfectclone19 0 Report post Posted June 8, 2008 So I want to make my game so when you equip and orb, you can use a skill that's attached to that orb, and when it's unequipped, you lose the skill. I thought this would be pretty easy, and this is what I did: Made a common event that had a conditional branch. If the orb was equipped, it would change skills and give you the spell. if the orb was not equipped, it would remove the spell. so i got the orb, and i made sure i didnt have the skill, and i equipped it. Nothing. i didnt learn the skill. (note that the event was on paralell process.) so I did the same thing, only i made the event on the map, and i talked to it. when it's triggered by the action key, it works. I'm really frustrated, so any help would be awesome =) Share this post Link to post Share on other sites
Hugedarkness 0 Report post Posted June 9, 2008 are you sure the common event's switch was on? Share this post Link to post Share on other sites
imperfectclone19 0 Report post Posted June 10, 2008 yeah, it was definitly on. I tried it again though, and it works when I exit the map, then re'enter it... Share this post Link to post Share on other sites