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Jesse66126

Should I add a dating or parenting simulator to my game?

Yes?No?  

  1. 1. Dating Sim?

    • Yes
      0
    • No
      0
    • I don't care
      0
    • Your games would still suck either way.
      0
  2. 2. Parenting Sim?

    • Yes
      0
    • No
      0
    • I don't care.
      0
    • Your games would still suck either way.
      0


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A dating sim isn't always romance.It could be a friendship or bond that developes between characters over the course of the game.

 

A parenting sim gives control of a character's developement to the player.A example being if the character

takes Archery Classes enough, he or she becomes an archer.Likewise with fencing classes.

Depending on the player's choices over time,the character developes differently in each area of skills.

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There is a game for RMXP that goes with teenage dating, look it up on the Creation Asylum, it is called Adolescence.

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For the dating sim part,i was thinking more like a Tales of Symphonia thing.

Different responses to conversations builds a relationship between each character.

Not the classic "100 days","pick a girl and flirt","writing down her favorite color,food,etc"

 

For the Parenting part,I was thinking about molding the stat developement after either a

"Princess Maker"or"Digimon World"-like system.Where you train the character a certain way,nurturing him/her til he/she has the ideal build you want.However,both systems have

limits in either time,or life-span,or using points alotted per combat level.

 

Both ideas sound pretty good,but I'm not sure which to go with.

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