EmilyAnnCoons 7 Report post Posted January 20, 2007 Ok, so, you've made a game, but afterwards, your sitting there going "I could expand on this some more...but how?" Well, this tutorial will show you how to do it. This is a tutorial on how to make an expansion pack to your game. Truthfully, there's nothing to it. Just do the following steps (note: I have a windows computer, so if you are using a mac, I don't know how to do it...I also don't know if RMXP works on macs or not, but who knows...): (all screenshots can be found here They are labeled as "expansion_tut") 1. Go to the drive/folder where your previous game is held. For example purposes, let's use D:\Games E\RPGXP\RMXP Games 2. Right-click and do a "create new folder" 3. Name it something appropriate for this example we'll use "CoC_Expansion" 4. Go to your original games folder, select all of it, and right-click and do a copy. 5. Go to the new folder, right-click and do a "paste" then wait for the copy procedure to finish 6. Open the game with RMXP 7. Go into the Game tab and do "Change Name" In this example, we will change the name to "CoC Expansion" 8. Now open the "Tools" tab and open the Database. 9. Find all your main heroes and increase the max level (in this case, we increase it from 60 to 99) (These next two steps need only be followed if you want the game to continue on another map you haven't made yet, if not, then follow the alternate ones below) 10. Next, make a new map, call it whatever (in this case, it shall be Limbo) 11. Lastly, go to your last level and change the final teleport event that takes you to the ending credits, and change it to the new map. (These are the alternate steps 10 and 11) 10. Next, find one of your old maps you want to resend your character to. 11. Lastly, go to your last level and change the final teleport event that takes you to the ending credits, and change it to the map you chose. That's it! You have now begun the expansion pack work. You should, from there, be able to figure out everything by yourself...you must have to have finished your game in the first place (you're just going back to work on the game again, basically). Remember the following expansion pack rules: 1. The expansion pack must include new features (level cap increase, better weapons, etc.) 2. It is recommended you add more to the previous sections of the game, just so the player has more to do, as they will need to remake their save file anyway 3. New scripts are always a good way of changing the game some for the expansion. 4. The game must continue for at least one more boss, though 2 or 3 is recommended. In other words, an expansion can't be a new ending sequence...that's just dumb... 5. DO NOT delete maps that are not in use in the expansion (like, if you continue the story by adding 10 maps to the end, but don't touch the previous maps, don't delete them, or you will screw it all up). With that kept in mind, have fun! The install process for an expansion: The player must simply install the expansion into the same folder as the original game, just like all expansions do normally. (Thus, if the original folder is CoC_v2, usually you must copy it into that folder, thus creating the expansion.) Share this post Link to post Share on other sites
Zeriab 9 Report post Posted January 20, 2007 Good tut. I found it easy to understand. Great job writing it :rolleyes: Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted January 20, 2007 Thanks. I spent a lot of work on it...you know, I actually had to make sure you could do it too...you can, if you don't delete any of your old maps... Share this post Link to post Share on other sites
Marked 197 Report post Posted January 21, 2007 Good work SCMike. I can see you put alot of work into this. And a tutorial that is not just for new members, which is great. Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted January 22, 2007 Yeap. I actually followed thr process, then wrote it. I wanted to make sure that it worked first...also, this can be followed to make a "prequel" to the game if you want...just lower the min level and increase such, then move the start location/starting teleport (in case you're like me and have a menu and a tutorial at the beginning, and thus have the teleport event taking you to the true first map) Share this post Link to post Share on other sites
Grandor 0 Report post Posted January 29, 2007 This is a pretty good tut, good work. Share this post Link to post Share on other sites
KarshnerShagger 0 Report post Posted December 31, 2007 Thank you so much for this tutorial. I asked about this on another site and no one knew how to do it or no one responded. I just recently found this board and am so glad that I did. I wondered about making an expansion and how you could go about doing it. Thank you so much! My other question that I asked on a board was is there any way like two games can be tied into one. For example, the game starts and it asks if you want to play as Character 1 or Character 2. If the player chooses Character 1, Game 1 will load along with the corresponding maps, monsters, etc. If the player chooses Character 2, Game 2 will load. I wondered if this was possible because it would also allow a person to create an epic game with more than 1000 maps. Any clues if it is possible? Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted December 31, 2007 It is possible, but it wouldn't be on game-load up. You'd have to let the player hit "New Game" then set up an event that asks if they want to play with character 1 or 2, then transfer and add characters accordingly. Remember, you CAN start a game with no one in the party. I do it all the time. Cutscenes are easier if you remove the whole party, actually. Share this post Link to post Share on other sites
KarshnerShagger 0 Report post Posted January 1, 2008 I just automatically figured that it would have to be after the New Game/Continue screen. I'm glad that you think it is possible. I'm going to try and work on a few things to see if I can get it to work. I wanted to try and make a game that was connected in only some certain aspects rather than in its entirety. I didn't want like Character 1 and Character 2 playing on the same lands. I wanted completely different maps and everything. I was finding out that you can start running out of maps very quickly. Thank you and Happy New Years! Share this post Link to post Share on other sites
Maxxis221 0 Report post Posted January 7, 2008 many thanks! Share this post Link to post Share on other sites