RoxasKennedy 0 Report post Posted December 31, 2008 I think this isn't possible, but... Is it possible that the another battler appears during the status effect? Example: Battler 001-Fighter01 is inflicted with status ??? and his battler image changes into 052-Undead02 battler. Is that possible to do? Share this post Link to post Share on other sites
Bahamut 0 Report post Posted December 31, 2008 It is possible. I did exactly that for my game. All you need is a common event to check if the state is ON. Or you can use the skill's call common event command, which is easier if the state is inflicted by a skill. You can change back to the original battler with a conditional branch inside the common event checking if the player is in battle or not with "$game_temp.in_battle == true" in the Script section. Share this post Link to post Share on other sites
RoxasKennedy 0 Report post Posted January 1, 2009 Okay. Just... how to make alternative battler to back it's original form if i've put that status is appearing during only three turns? Share this post Link to post Share on other sites