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Kiriashi

Kiriashi's Mapping Depot

Mapping Poll  

26 members have voted

  1. 1. Maps should be:

    • Really good, RTP
      18
    • Okay, non RTP
      7


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I thought it was a butterfly, I wasn't completely sure though.

That's what I hear from everyone, look at others work. But I can hardly find other mappers or mapping tutorials/galleries. This seems to be the only place :D

A script did that? I didn't think they could add tints and stuff like that ^.^

Oh, thank you for the script link C:

 

My grass seems to come out weird everytime I place it down. I can walk through it like grass, but something seems off about it. I checked the properties and they are set right...but I dunno, maybe I'm crazy.

 

Here are some galleries on neoseeker. There are over 2K maps or so in these threads total, so they should suffice for a good month if you don't spend all day reading them. :)

 

First Gallery

Second Gallery

Third Gallery

Fourth Gallery

Fifth Gallery

Sixth Gallery

 

There are also some over at HBGames.org.

 

 

As for the grass dilema, what do you mean? Could you give me a screen shot?

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Well, when I test run it, the way the character looks in the grass is weird. So I can't really screenshot it. All I know is, is that it doesn't look like your grass when I'm putting it down. >.>

 

Thanks for those links. I got about 6-7 hours of free time, so it should last a while ^.^

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Does your grass look like this:

 

 

notworkingw.png

 

instead of this:

 

workingft.png

 

 

 

???

 

If that is the case, then you need to change the bush flag.

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Sorry for taking forever. I made the map, and then forgot about it. :lol:

 

mountainpass.png

Found an arror in your map that i noticed after a few sec of looking at it.

mountainpass.png

 

Bottom of the bridge is missing lol.

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YOU DARE QUESTION THE ALMIGHTY POWERS OF THE MAPPING KING?!!!!!!!!!!

:lol:

 

 

Yeah, that was actually intentional. It makes other errors you probably didn't even know existed even more obvious when the bottom is there, and it would have taken a long time to fix, so I just did it that way to save time.

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Bush flag is set correctly :(

He looks like he's walking through it, but it's a lot darker than it is in your image :<

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You don't know how to upload folder to the internet?

 

 

 

Also, there is not difference between that graphic and any grass graphic that I use. Also, why don't you just try using the actual tile?

 

And please post a picture of a character walking through the grass.

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Nope, I don't know how. I don't know how to distribute or anything >.>

 

Actual tile? I accidentally erased all my RTP with a FFVI SDK :C

 

Okay, I'll get a screenshot ^.^

 

EDIT: Here ya go ^.^ It just looks darker than yours...

2rzoryr.jpg

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Zip the folder that has your game, than go to a site like media fire and upload it, then paste the link here.

 

 

I can see what you mean now. I think it is a difference in opacity somewhere in our scripts. It doesn't really look bad though. ^_^

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Okay, before I put it up, does this look better?

 

8vvji8.jpg

 

I went in and checked my layers. I put grass on all three layers, which made it darker, I think. o.O

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You should rarely have to use the same tile on more than one layer, if ever.

 

Here's my advice for you if you want some practice. Try to make sure there are details in every inch of the map. No one likes a bland map.

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You should rarely have to use the same tile on more than one layer, if ever.

 

Here's my advice for you if you want some practice. Try to make sure there are details in every inch of the map. No one likes a bland map.

 

 

EDIT: Gah. I'm a moderator, but I can't delete my own posts...

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Okay, will remember that :biggrin_002:

I'm almost done with my other sample map ^.^

 

What exactly do the layers do? The first layer always adds white stuff to my tiles >.>

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On the very first layer, anything you place from your tileset will look exactly like it does once it is in the map. So if you place a tree on the first layer, there will be a white box around it.

 

- Layer 1 is for grass and autotiles (E.g. Ground, paths, water)

 

- Layer 2 is for the first (bottom) layer of objects (E.g. Trees, house walls, desks, bookcases, roofs)

 

- Layer 3 is for the second (top) layer of objects (E.g. Windows, books on tables, trees (layered), chimneys)

 

 

Just keep on experimenting and you will get the hang of it! Here are some more pointers for you to keep in mind:

 

- Square maps are boring. Even though RPG Maker XP can only make square templates, it doesn't stop you putting boundaries in that make the map a different shape.

 

- (I think that this is one of the most important rules) Making your maps huge will create lots of unecessary space that is hard to fill. Only when you're struggling to fit everything you want to into your map is when you have the right size.

 

- Symmetry is not good. It may look neat, but how many times do you see a perfectly symmetrical wood or field? Not often. Remember that nature is crazy and has no regard for neatness or order!

 

- Boundaries. It's amazing how many maps just end, without anything to stop you. Again, it never happens in the real world, so it shouldn't really happen in RPGs. Use trees or raised terrain to make a decent boundary. DON'T CONFUSE THE PLAYER WITH INVISIBLE BOUNDARIES!

 

- Linear maps are also boring and unimaginitive. Paths in lines are not good - but occassionally it can look alright in big towns and / or cities. I'll go into making towns and cities a little later on in the tutorial.

 

- Plain maps with only a few trees, a river and a couple of flowers are barren and boring. Try to add lots of flora and fauna to make the map interesting

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Alright thanks for clearing that up for me ^.^

That probably improved my mapping skills by a lot -- probably lol

 

Um...pictures?

 

I'll try my most hardest and upload the map quickly! :D

Thanks Kiriashi, for taking your time to help me with my mapping C:

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Okay, will do. Although when I place anything other other than grass on layer 1, it doesn't come up. Like taller grass, dirt and water. :(

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What do you mean by "It doesn't come up"?

 

And I coud give you a live mapping lesson via TeamViewer if you'd like tomorrow. ^_^

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You might be using a non transparent tile on a higher layer.

 

 

Team Viewer let's one person see another person's computer screen. Polraudio and I have been doing it and it works awesome!

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Well, when I preview it, it has no background color :P

 

How do I do that, exactly? :D

 

EDIT:

Oh, it has to be installed.

My ma said not to install anything else without her permission >.<

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=O you listen to your mom in those matters =O my mom said i shouldnt go on forums or download yet im on like 5 forums and downlaod stuff everyday =3= 1 lil installatio nwont hurt and i scanned it no virus's so your safe.

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I wouldn't have recommended anything that was infected with viruses. Even though there isn't anything wrong with TeamViewer, her mother requested that she didn't install it. You shouldn't tell her to go against her mother's wishes, or blatantly say that you do as if it's cool.

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Okay, I finally got to reinstall my RPG XP. I haven't got to reinstall VX, I lost my serial number lol

Here is my most recent attempt. I got inspiration from Kiriashi's above image of the mountains. :)

 

140jiic.jpg

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Found an arror in your map that i noticed after a few sec of looking at it.

mountainpass.png

 

Bottom of the bridge is missing lol.

 

Thats simple amazing work! you are a amazing mapper :)

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Well, when I test play, everything is white :>

 

Team Viewer?

 

Team viewer is a program that allows other computers to see what your doing if you allow them. if you give

them permission there even alowed to click stuff and type stuff. It is a very useful program i used it a long time ago

when i did counter strike :source mapping and half life 2 mapping. It helped out a lot especially if you have a team and you

all are seing how far each of you has gotten in there project or assigned work. oh and by the way if you have steam you can

add me :Sniper_Joko

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