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Nisage

[Solved][VX]Event Sprite Graphic Help

Question

I'm having a problem with getting the right Sprite Graphic on an event. As you can see in Picture 1....

SpriteProblemPicture1.png

I'm changing it to the Green Haired Sprite. However, I want to change it to the Sprite Graphics in the middle......

SpriteProblemPicture2.png

But I somehow get the ones on the left instead of the middle ones.......

SpriteProblemPicture3.png

I've tried turning their direction as you can tell in the pictures, the "Turn Up" in "Move Route". But that didn't work. I could set up a variable and/or switch that'll open a new tab that'll have the Character Sprite all set, but I really don't want to do that if I don't have to. Is there a way to do this? (Since I have three different "down sprites" of each sprite, this could help me select the down sprites easier).

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2 answers to this question

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That didnt work. I trying to make the event face up, but it was still facing down, and it had the sprite Graphic of picture 3. The weird thing is, it's working ok for one event, but not the others. They're all set up the same way, so I'm confused.

 

Edit: Is it possible to try a Call Script to do this? Script Game_Character, lines 880 to 888.

  #--------------------------------------------------------------------------
 # * Change Graphic
 #     character_name  : new character graphic filename
 #     character_index : new character graphic index
 #--------------------------------------------------------------------------
 def set_graphic(character_name, character_index)
   @tile_id = 0
   @character_name = character_name
   @character_index = character_index

Try to set that up in Call Script and it might work, would it?

 

Edit 2: Nevermind, I have to use a variable since no other method will work. Thanks for the help though.

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