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vincestick

[XP] Just ONE question.....

Question

.....Is there a way to make quests without a script using items? I can't figure out any of the quest scripts out there (even the 'simple' ones :( )......Or is there a simple (quest/journal) script in which the quests can be updated or changed through one command? This is the only thing standing between me and my project actually getting somewhere and it's driving me nuts!

 

.....sorry for being such a nub, and thank you for your time.

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When you say quest, do you mean like "Go get me the amulet from the cave and in return I will give you 500 gold?"

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If you just want a simple quest, you don't need any kind of script at all. A passing knowledge of how to use switches and page conditions will get you through a lot-- variables are good, too.

 

I'm not sure what you'd need a script for, actually-- maybe if you wanted a hotkey to pull up a current quests window, but that's about it.

 

And, come to think of it, you could do that with a common event...

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Well, I'm just looking for something that would help keep track of my quests when I'm on multiple quests at once......I dunno, think Runescape quest log I guess. Like, you get a quest that says what Kiriashi said, then you go about halfway to the cave, then you save and exit game. Play again a week later, and you have this journal or log that lets you know you're on quests without forgetting what to do or where it started.....

If i'm making this more difficult than it should be let me know.....

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You totally don't need a script for this. All that you'd need is, say, a common event, perhaps called by a hotkey or an item. (If it's all the same to you, go with the item-- the hotkey needs a parallel process common event, and those can cause lag.)

 

The common event would have a whole bunch of conditional branches, which would check for the variables or switches associated with your quests.

 

They'd then Show Text depending on the status of those quests. Actually very simple.

 

Was that clear enough? If not, let me know, and I'll mock up an example.

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Actually, you couldn't have been any clearer. Thanks for taking your time to help BUT! as I was cruisin' the web I did find a very, very simple quest script by game_guy on

 

RMRK.com.

 

I got the demo, did some editing to the interface to my liking, grew a pair, and found out how it works. The only thing is that I have a lot of items/quests to do, but I'm happy now that I can finally start on my project!

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