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apaaja123

Skill to increase status ?

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Is there a way to make a skill to increase status , not status like [sHARP] but like if use the skill once your (example) Attack status increase by 5, if you use it again increase again by 5 , so the total it's increased by 10.

 

Thank you , and sorry for my bad english

 

and how to display the damage dealt , I mean like you attack an enemy and dealt 100 damage , number 100 will be shown

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Use the change parameters event command in a common event.

 

As for displaying the damage a character's damage, I think it does that already.

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Yes , but the common event one only can change parameter of the players , not enemy. I want this to work on enemy too..

And for displaying damage , everyone said the default already does this, but I don't know why my rpg maker xp doesn't display the damage. I'm using rpg maker xp I downloaded from the official website but the damage done is not shown .. I don't know why , can you help ?

 

Maybe there is a [ON/OFF] somewhere in the script ? do you know where is it ?

 

Thank you

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Yes , I'm sure. I created a weak enemy and kill it. The enemy killed (that's mean damage caused , right?) but there is no number shown.

Can you help me... Oh yeah , I downloaded the game from rpg maker xp official website .. and that game doesn't display damage either

 

Thank you

 

Oh yeah , I found this : @damage_pop = false in script Game_Battler 1 in script editor

I tried to change it but nothing happened , does that have something to do with damage shown ?

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