aya_miyaca 0 Report post Posted June 14, 2009 hi there. is there a script that allows you to use a tileset then use another one without affecting the map i made with another tileset? i heard you can combine tilesets using a photo program, i tried it but then it looked wired when applied in game and i don't kind of understand setting the priority to it. if there aint one can anyone make one? Share this post Link to post Share on other sites
Tomo2000 60 Report post Posted June 14, 2009 Yes there it. It is made by Leon on this very forum. Here is the link: http://www.rmxpunlimited.net/forums/index.php?showtopic=2051 Hope this helps! Just remember to credit leon. Share this post Link to post Share on other sites
aya_miyaca 0 Report post Posted June 14, 2009 oh! oh! oh! thanx for this. love you Leon for making this. Edit!! how does this work? lol. Share this post Link to post Share on other sites
Leon 55 Report post Posted June 14, 2009 I'm going to clear up something: This does not combine tilesets, but replace them. For instance, if you wanted an ice cave to turn into a fire cave, or set up a bridge-setup in a cave. As for how to use it, click the demo, and it will show oyu. Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted June 14, 2009 Aya, what you want has nothing to do with this script, and you don't need a script for it. Leon's script is amazing and I actually have it used in a super special awesome secret project. His script is used when you want to change a tileset in the middle of a game. This is used when you want to make a map change over time without billions of events for each tile or without making a duplicate map. You can find a project I made with two tilesets with all the RTP tilesets combined as well as some goody extras in the topic Sherry made titled "everthing o.0" Share this post Link to post Share on other sites
aya_miyaca 0 Report post Posted June 14, 2009 oh snap! yeah i think i knew that already since the demo just transforms the fire cave into ice. well anyway its ok. it could be usefull in maybe parts of my game, im making a lame game anyway. @Kiriashi ok, will check it out. thanx. Share this post Link to post Share on other sites