Punk 0 Report post Posted February 6, 2007 Pretty old post. I did something like when you press a button, your character speeds up. My method of doing it (I'm sure people have other methods.) Create a common event. The trigger should be parallel and select a switch. Create a conditional branch that states if a button was pressed. It could be any button. Inside the conditional branches, speed up the player's movement. (Put speed on Faster) Make sure the else handler is checked. In the else handler, slow down the player's speed. It should be fast. Not slow, slower, slowest, faster, or fastest. Just fast. Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted February 7, 2007 hehe, I used that same system for my RM2k3 games...it doesn't work (for me anyway) in RMXP, though...but then...a lot of things don't seem to work the same for me as for other people... Share this post Link to post Share on other sites
Zichiker 0 Report post Posted February 4, 2008 What kind of switch should it be? Share this post Link to post Share on other sites
Hugedarkness 0 Report post Posted February 13, 2008 What ecsualy is the speed change command cuz it didnt worked with "Set Move Route: Change Speed" and i dont see any other similar command Share this post Link to post Share on other sites
Polraudio 122 Report post Posted February 13, 2008 Thats the only way you can do it and what did you change the speed to and did you set it to move player? and if you want i can make a demo Share this post Link to post Share on other sites
Zichiker 0 Report post Posted February 13, 2008 Could you make the demo? Share this post Link to post Share on other sites
Hugedarkness 0 Report post Posted February 14, 2008 OMG i found why it didnt work for me! its because the default say that the buttons in the conditional branch are NOT like the keyboard ones (i.e. "Z" in the branch is "A" on the keyboard) maybe its the prob you have too... Share this post Link to post Share on other sites
Polraudio 122 Report post Posted February 14, 2008 The demo is finished Here it is Dashing.zip If you have any question or comments please post them below Share this post Link to post Share on other sites
Zichiker 0 Report post Posted February 14, 2008 I still don't get it. Do I have to use the common event in an event? If I do, then how do I do it and get it to work? EDIT: Nevermind, it works. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted February 15, 2008 EDIT: Nevermind, it works. If you any help on any other event systems i can try to help Share this post Link to post Share on other sites
fisshy 0 Report post Posted March 14, 2008 HOW DO I SET IT TO PLAYER Share this post Link to post Share on other sites
Arkbennett 16 Report post Posted March 14, 2008 Can you be a little more specific? Share this post Link to post Share on other sites