Enigma 10 Report post Posted July 27, 2009 What if there was a Time-Based Action Tactical Turn Battle System Time Based- Players have a specific amount of time to do an action: moving,attacking using item etc. Action- Attacks are real-time, player only hits enemy by physically attacking it Tatical-Runs like tatics system Turn by turn- each person gets there turn to attack/or that can be scrapped for a time based system in where u wait for the time bar to fill up then as u use the time bar it empties and takes longer to fill or in other words Eternal Sonata, <_< Youtube Video -> Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted July 27, 2009 Hmm...could be done...but it would be amazingly difficult to script...I heard it took someone 5 months just to code a tactical battle system, and this is the same but with even more...would probably take forever to code, as well as be something that would be incompatible with anything else. Would also probably be super hard to use. Share this post Link to post Share on other sites
Black Shadow 14 Report post Posted July 28, 2009 It's not impossible to make a battle system like that. But has Emily said, it would be amazingly difficult to make a script like that. Share this post Link to post Share on other sites