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Leon Kennedy

[VX] Database Question

Question

Although the prefix is for VX, I am sure that the question (and therefore the answer) could apply to XP.

 

When you create a new project, the database "prefills" with certain values for the armor, weapons, skills, and so on. Then as part of the project, you (the developer) gets to re-define these things. For example, I just finished re-doing the armor list, and now have 47 customized entries for the project I'm working on. (On a side note, this is one of the reasons that I switched to RMVX.) I also know that if I start a new project, the database lists will reset themselves in the new project back to the default settings.

 

My question: Let's say that I create the custom settings in my project. At the end of the project, I compress the game files and distribute them, and everything's wonderful. Then let's say that I decide I want to make a follow-up game to the one I just finished, and I want to use a lot of the same weapons, skills, etc. Is there a way to auto-copy the defined lists (armor, weapons, skills, etc.) from one project into another project? Is this even possible? Or would I need to re-define all of the lists again?

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Im pretty sure you can highlight said armor/weapon/item/etc and then copy(ctr+c) or cut (ctr+x) and thn paste (ctr+v) it into the new project and it will have the same properties and such.

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Go to the Data folder in your project, and copy those which say "Animations", "Weapons" and all what you need. Then paste them in your current project's data file.

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