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TheSchneid

Tileset help needed

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heeyaa..yet again hehe

i need help on tilesets

say i want to use more than

1 tileset per map.. how would

i go about doing that???

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heeyaa..yet again hehe

i need help on tilesets

say i want to use more than

1 tileset per map.. how would

i go about doing that???

Go to material base, export the tilesets you want, open paint, open up the 1st tile set, take the bottom edge and drag it down to the length of the second tile set(note, find out the pixel height of your 2nd tileset by using the properties selection(right click file))MAKE SURE YOU DO NOT CHANGE THE WIDTH

you can tell the width has been changed if you see white on the edges of the top tileset) once it reaches the correct height(when increasing the height of the picture in paint the increase is shown on the right side of the bottom toolbar) paste it in. Select the background color of one and change it to match the other one try andhave a simple background color so it does not messup ur tileset of the save it as png anyname u like preferably tileset 1andtileset2 etc. You cansave it directly into the graphics/tileset folder of your game or import it by going to materialbase > tilesets> then import navigate to the folder u saved it in and import it. Then go to database copy the tileset that you imported first and or put at the very top of your new multi tileset, and paste it somewhere else, preferably an empty spot,change its name to "tileset name" and select the tileset you imported, finnally, the longest part is to manually match the other tilesets to have the same characteristics as the original. Even though it contains the graphic file, it won't contain the map/terrain info like passability, you have to set that your self

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thank you very very much =]

thats very helpful..

using one tileset was starting to annoy hehe

as there was things i wanted to use on other

tilesets and was unable hehe

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thank you very very much =]

thats very helpful..

using one tileset was starting to annoy hehe

as there was things i wanted to use on other

tilesets and was unable hehe

No problem,

just know that since it is counted by the game as one tileset, you will be limited in the amoount of auto tiles you are able to use

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Alternatively you could just download this and drag the "Tileset" RPGXP Data file into the Data folder of your game and then put the two tileset graphics in your game's Tilesets folder which is in the Graphics folder in your game folder.

 

Setting all of those passage checkers and and connecting all those tilesets is extremely time consuming, so this is a much easier way to combine all of your tilesets.

 

:P

 

I recommend you save this zip somewhere for all future projects.

 

Happy mapping!

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thank you very much Kiriashi

And you to Enigma

both of you have helped me a great

deal here =] im very grateful to you both

ill be pro and competing

with you both in no time ;)

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Alternatively you could just download this and drag the "Tileset" RPGXP Data file into the Data folder of your game and then put the two tileset graphics in your game's Tilesets folder which is in the Graphics folder in your game folder.

 

Setting all of those passage checkers and and connecting all those tilesets is extremely time consuming, so this is a much easier way to combine all of your tilesets.

 

:P

 

I recommend you save this zip somewhere for all future projects.

 

Happy mapping!

O.o Wait a minute, can is there a tool that u canuse to edit rpg maker data files manually?

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I downloaded it,

it isnt a tool.. its 2 MASSIVE tilesets

one for exterior parts... the other interior

taken me 30 mins to get half way on one tileset

on sorting out passage type thingies lol

 

*Edit* and make sure you dont do what i jsut did...

and once doing it all...pressing cancel accidentally..

*shakes head and slaps self*

im not an idiot at all (sarcasm)

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