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darkcieran

[XP]How can i do this?

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i have a question. may seem a bit noobish but... i wanted to know how i can use the "Call Script" function in the event editor to call up the party's item in a screen. i've been trying for a awhille and it's frustrating me <_< should i put in smething like "$game_party.items" or something?

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Do you mean the party's Item screen or a specific Item? Im not sure what you mean.

 

Its not noobish at all.

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I just want to make sure of something. I may use this for my games sometime.

 

Could it be "$scene = Scene_*(look at bottom).new" ?

 

*Item, Shop, Party, Weapon/s, Save, Load

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Here is a few that will work.

$scene = Scene_Item.new
$scene = Scene_Title.new
$scene = Scene_Load.new
$scene = Scene_Save.new
$scene = Scene_End.new

Shop, Party, and Weapon/s wont work.

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Here is a few that will work.

$scene = Scene_Item.new
$scene = Scene_Title.new
$scene = Scene_Load.new
$scene = Scene_Save.new
$scene = Scene_End.new

Shop, Party, and Weapon/s wont work.

 

Party wouldn't work unless defined as

$scene = Scene_Party.new

within a party script used within the game, right?

(Not to sure about this, but I think it makes sences. I'm trying to understand scripts as best as I can ^_^ )

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You mean pull up the items screen?

you can do that by typing this.

$scene = Scene_Item.new

 

thanks for the info, guys.

 

Just to be clear

what i want to do is access the party's item by using a call script function. you know the same way you would regularly.

 

will

$scene = Scene_Item.new

work?

 

 

oh btw i apologize for the omission of XP in the title.

gomenesai

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thanks again for all the help guys. but now i have a new problem. when i used that "$scene" in battle it took me to the main menu and out of screen battle WHILE the battle was still going on(battle music is still playing) is there a way to fix this.

 

what i was wanted to do was make it so the player can access item while the party is fight the enemy. the item would be used to effect either the enemy, party or environment.

 

any help would be appreciated.

 

T.I.A.

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Dude, this is more work than you'd think. You see, the way a script works is it is dedicated bits of code designed to run in one certain way.

 

Describe in exact detail what you want to do, and I can tell you every piece of work entailed to reach this goal.

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To do this we would have to edit almost everything in the battle system so your talking months of work.

 

Sorry to say this but i dont think anyone here can do battle systems.

 

Sorry man.

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Dude, this is more work than you'd think. You see, the way a script works is it is dedicated bits of code designed to run in one certain way.

 

Describe in exact detail what you want to do, and I can tell you every piece of work entailed to reach this goal.

 

what i'm looking for exactly is that beofre the battle begins a window pops up displaying your items. you choose one(be it a potion spell or what not) then the battle continues as normal.

 

(NOTE: the 'ITEM' command would be absent form the Actor Command window)

 

thats all. i honestly thought it would be a simple edit to a script already there. man...

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It is harder than you think. you have to go in and change the entire Scen_battle. not easy.

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i have an idea on how i maight be able to do this. gimme a few days and i'll post up what i use. thanks again gang! :wub:

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i found a way to do what i was looking for. in battle no less. it just took ALOT of eventing and time. all i have to do is get the bugs out of it and i'll post up what i did. thanks for all the help guys. i mean it. :D

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