Nisage 31 Report post Posted August 22, 2009 Script Link In the event that a state is applied to a monster and that monster dies, if the state’s timer runs out, a message appears that the monster is suddenly cured of poison or whatever. Not only does the message appear, the monster’s sprite reappears in battle, too. The monster, however, is not selectable. This script will fix that problem by halting the automatic state removal process. Just put it in somewhere above main. Share this post Link to post Share on other sites