freestylejc2002 0 Report post Posted September 10, 2009 im new to the rp maker vx and i know how to make events but how would i make a event where the character gos to his house and sleeps. is this possible if so someone pls hlep me out allso is there anyway u can make a char appear at a certin time durning event? Share this post Link to post Share on other sites
Nisage 31 Report post Posted September 10, 2009 So you want it setup that when the player presses Enter next to the bed, they go to sleep? I know that there is a Sprite Sheet with VX Characters asleep in bed, I'll post the image once I find it again. When you say "make a character appear at a certain time during event", do you mean something like when the player is talking to an NPC, a few messages later another NPC appears like a part of a cutscene? Share this post Link to post Share on other sites
freestylejc2002 0 Report post Posted September 10, 2009 So you want it setup that when the player presses Enter next to the bed, they go to sleep? I know that there is a Sprite Sheet with VX Characters asleep in bed, I'll post the image once I find it again. When you say "make a character appear at a certain time during event", do you mean something like when the player is talking to an NPC, a few messages later another NPC appears like a part of a cutscene? yes but i allso want to set up that when the player gos to his house its automaticly does that the first time. then any other time u can go in click on the bed and sleep.what i mean by that is in my event the player trys to open a door and someone says stop he turns arould and the other char appears. Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted September 10, 2009 yes but i allso want to set up that when the player gos to his house its automaticly does that the first time. then any other time u can go in click on the bed and sleep.what i mean by that is in my event the player trys to open a door and someone says stop he turns arould and the other char appears. Please read rule 12 this is a direct link to it: http://www.rmxpunlimited.net/index.php/component/content/article/207.html#posting The reason I'm posting this is not because I'm so "by-the-book", it's because I really can't understand what you want, so don't be offended ;) . I'll try to help you out as much as I can though but meanwhile edit your posts so we know exactly what you want! :D So, in order to have an event in which the player walks into a house and goes to sleep (and maybe heal HP and so forth), edit the event you made of the door that leads your player's house, make a "Conditional Branch" with the condition Switch "FirstTimeInHouse" is on. You can name this new switch whatever you want, just don't erase one of your current switches. You could even not name the switch but that is a BAAAAAAAAAAAD idea. So, in this new condition make a "Set Move Route" event command and walk your character right next to the bed with TurnRightLeftUpOrDown (RLUD), then make the character jump onto the bed, then turn your character's graphic into the sleeping sprite. All of this can be done in a "Set Move Route" event command. Now click ok and make the screen "Fade Out" and play some Music Effects (Your choice) and then"Wait" like 60 frames or so, then make the Character change its Graphic back and move off the bed with a Turn in RLUorDown in a "Set Move Route" event command. THEN make the screen "Fade In" and put in any "Show Text" commands you want like "I feel really good now!" or "Mmmm, comfy bed." and heal your character if you want (with a "Set Character(or is it party?) HP")) event command. Leave the else section empty and click ok! Make a new event on your bed without the first "Set Move Route" event command so that you can go into your bed later. If this was helpful, give me some rep' by clicking the bottom right corner + button. 1 freestylejc2002 reacted to this Share this post Link to post Share on other sites
freestylejc2002 0 Report post Posted September 11, 2009 ok so your saying i have bad enlish or spelling errors? any ways what i want is to make a house that my player can go in to then a event starts and he go's to sleep.then i was asking about timeing a player apperance. meaning that in a event i can make a diffrent player show up at a certin time in the event.in this case the event is my main player gets tranported to a island with a door he gos to the door thenright befor he opens it the other player says stop.thne the player appears and the way i have it set up is he standing behind him allready when he transports to the other island so it doesent look like a suprise.these are the thing i was asking for your help. how to make a house and have a player sleep in it and how to make my other player show up at the right time. Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted September 11, 2009 Alright, after reading your post several times, I think I finally know what you want. Change the graphic of this other character you are talking about into a blank graphic. This way, when you play-test the game you cannot see him. Now, in your door event, make a "SetMoveRoute" event command in the beginning (in a conditional branch with condition: switch "OpenDoorFirstTime" or whatever you want your switch to be-- is on) and make it change the graphic of the event for your other character that you want to appear, and then make him move towards the player. Make sure in the top left corner of the "SetMoveRoute" you select the name of this other character's event. Now add some text, then add a "Set Move Route" that makes the other character walk to the edge of the map, and then change his graphic back to being blank. Now turn the switch we talked about earlier off. Make sure you put all this in the Conditional Branch (with a switch condition being on) so that it only happens if it has not happened before. Share this post Link to post Share on other sites
freestylejc2002 0 Report post Posted September 12, 2009 tks for the help i figured it out Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted September 12, 2009 No problem! If you need help with anything else, just ask! Share this post Link to post Share on other sites