lanifeibor 0 Report post Posted September 14, 2009 I'm looking for a script that during battle, will allow all the status effect animations to be shown at once. Let's say for instance that Player A is poisoned, which has an animation of green bubbles. If he then gets a status effect called Burn, where the animation is of him flashing red, I would like for the red flashing and the green bubbles to be present, along with any other status that may be inflicted on him, instead of just the animation of whichever status has the highest priority. Share this post Link to post Share on other sites
Nisage 31 Report post Posted September 15, 2009 This is a tricky script to find. Give me a moment to search...... Found it, talk to the NPC on the left to get 3 different Ailments (Status Effects. I call them Ailments :P ) and talk to the guy on the right to battle against 2 Ghosts. Download Link..... http://www.filefront.com/14539991/Multiple%20States.zip Instructions Add all of the scripts in the demo above main, or use the demo for your game. Whichever is easier for you. Change this constant - Change_Speed = 100 setting it lower make it cycle faster and setting it higher does the opposite. Also, states with a rank of 0 will not be displayed. Remember that. Credits and Thanks BlueScope for requesting and Trickster for making it This will make the Ailment Animation change after a few seconds. Example.... Let's say Player 1 is Poison, Paralyze, and Asleep. It'll show the Poison Animation for a few seconds, then it'll change to the Paralyze Animation, followed my Sleep Animation for a few seconds, and repeat. Enjoy. 1 Kiriashi reacted to this Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted September 16, 2009 Bravo Nisage! *Reputation Plus* This is quite a neat little script you found. You seem to be really good at finding these! :lol: Share this post Link to post Share on other sites