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LaDestitute

Weapon/Armor Customization and Alternate Skill Costs

Question

I have decided to implement some features I orginally came up with back into my game, and so:

My game has a system of items called the Augury Spheres, which are spheres that represent the four classical elements, ice, and light and dark. Fire=Red/Earth=Brown/Wind=Green/Water=Blue/Ice=Cyan/Dark=Black/Light=White. Also null auguries, auguries that have no elemental affinity and when in the case of a weapon/armor, if you receive a item with one, the null augury cannot be removed. Blank auguries, auguries that transform into other types depending on circumstances.

1: Weapon/Armor Customization

These auguries can be equipped to weapons and armors (armors including accesories), and after a few hours (more depending on the power of the result), the item transforms into a all new form, usually with: a new name, new stats, and commonly; a elemental affinity. For example: Red Auguryx4+White Auguryx4+Black Auguryx4+Gun=Nova Pistol

So, in layman's terms, a specific set of items can be used to fuse to items and change them.

2: Auguries as cost for magic

This one is where auguries are used as a cost for all types of magic. So, simply auguries are expended instead of MP to cast spells, ranging from your basic black magic to more powerful magic like necromancy or summoning. For example, Cure=Brown Augury+2 White Auguries.

So, in layman's terms, those sets of items as used as a expense to cast magic instead of MP.

 

So, would it be possible to event this (if so, how?), or would a script be needed?

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It's time for the One-And-Only, Semi-Insane Eventer Extraordinaire to shine :D . Hmm... Most looks eventable. The equipting of the spheres may prove to be difficult but I will try to think of a plausable method of eventing it. The transforming part will be very easy, but instead of waiting a few hours (which most people in a game wouldn't prefer doing) why not have the weapons/armor transform instantly.

 

I just thought of a way (while typing above) to merge the spheres and weapons/armor. I'll be testing it out now.

 

With the spheres used as magic, on the other hand, would be simple to say the least. Will you need MP at all? If not, I think a bit of editing in the scripting and I can remove it.

 

I'll get to work :D .

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It's time for the One-And-Only, Semi-Insane Eventer Extraordinaire to shine :D . Hmm... Most looks eventable. The equipting of the spheres may prove to be difficult but I will try to think of a plausable method of eventing it. The transforming part will be very easy, but instead of waiting a few hours (which most people in a game wouldn't prefer doing) why not have the weapons/armor transform instantly.

 

I just thought of a way (while typing above) to merge the spheres and weapons/armor. I'll be testing it out now.

 

With the spheres used as magic, on the other hand, would be simple to say the least. Will you need MP at all? If not, I think a bit of editing in the scripting and I can remove it.

 

I'll get to work :D .

I might keep MP...I'm not sure. As I have other stranger classes that are FF style, like the Blue Mage and the Mime.

I actually opted for a time limit for some control to prevent overpowering.

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I've done about 3/4 of the eventing but I will have to finish the rest when I return from High School (6 hours).

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I've done about 3/4 of the eventing but I will have to finish the rest when I return from High School (6 hours).

Okie dokie!

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This sounds really interesting.

 

I can't to see the results, Mr. One-And-Only, Semi-Insane Eventer Extraordinaire! ;)

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Please re-write your request in a more organized format, and I will try to help you out personally.

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I'm sorry, I've been looking over all the eventing but for some reason can't seem to find out what the problem is. It usually just repeats text over and over again. I'll give you all a link to it (Mind you I havnt worked on it in quite some time) and only completed the red spheres but it is still prone to glitches which I have no idea why.

 

http://www.2shared.com/file/9022482/4f67a2e7/For_Miles_Castea.html

 

Here it is. Hope this helps.

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