Ravenclaw105 2 Report post Posted September 22, 2009 I'm working on a rpg game which will be similar to the old Megaman games and I could need a little script for it. I want a script, which I can call as an event in order for the player to choose a stage, just like in the Megaman games. There will be 3 sections of stage selections, first the player can choose between 8 stages, then there will be 4 stages, and lastly it will be just 1 stage. For each stage, when viewing the stage, there should be a face-image of the boss of the stage, the name of the boss, the name of the stage, a small image of the stage and lastly a short description of the stage. The player can then choose a stage and be transported to that stage, when the stage is finnished, that stage should be darker (like a switch activated to make it darker) but it should still be acceptable so players can return to a previous stage to gather stuff (bosses should be gone thought). Here's a little image I made in photoshop, so it's easier to understand what I seek: (I just did something quick, you can do so it look better if you want, but remeber that tha window only appear when the player choose one of the characters, he can then cancel by pressing the ESC button to close the window or press ENTER to confirm the stage) Image Link Anyone up for the challenge? Credits will of course be given and also my appreciation =) Thanks. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted September 22, 2009 Alright. I will need every image that is going to be used for this whole thing. Im very very busy so it might take longer than usual. 1 Ravenclaw105 reacted to this Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted September 22, 2009 I greatly appreciates this, thanks a lot =) And take all the time you need, I appreciates you want to give it a try. Here's all info you need for it: I start with the first 8 stages: Name: Eiko Stage: Mitana Desert Battler: http://img180.imageshack.us/img180/3849/eiko.png Name: Florest Stage: Hondora Forest Battler: http://img223.imageshack.us/img223/8332/forestgeneralflorest.png Name: MoonHag Stage: Lost Space Battler: http://img24.imageshack.us/img24/8273/spacegeneralmoonhag.png Name: Phoenix Stage: Volcanic Cave Battler: http://img24.imageshack.us/img24/8501/firegeneralphoenix.png Name: Razor Stage: Tower of Ignitia Battler: http://img24.imageshack.us/img24/695/windgeneralrazor.png Name: Rivers Stage: RiverSide Beach Battler: http://img223.imageshack.us/img223/4711/watergeneralrivers.png Name: Sapphire Stage: Frosty Cavern Battler: http://img87.imageshack.us/img87/6370/icegeneralsapphire.png Name: Shadow Stage: Castle of Shadows Battler: http://img223.imageshack.us/img223/732/shadowgeneralshadow.png Then, the other 4 stages that will appear after those 8 stages have been completed (the old stages should still be visible so the player can revisit those places) Name: Grim Reaper Stage: Castle of Despair Battler: http://img87.imageshack.us/img87/1474/grimreaper.png Name: RazorBlade Stage: Desert of Lost Souls Battler: http://img11.imageshack.us/img11/7003/3rdguardianrazorblade.png Name: TombStone Stage: Tomb of Damaska Battler: http://img223.imageshack.us/img223/3113/1stguardiantombstone.png Name: Warlord Stage: Cave of Flames Battler: http://img24.imageshack.us/img24/9347/2ndguardianwarlord.png And lastly, the final stage: Name: The Master Stage: The Master's Castle Battler: http://img17.imageshack.us/img17/2453/themasteri.png I can add the description myself, just tell me where I can write it when your done =) If you need anything else, just let me know. Thanks. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted September 22, 2009 The whole system is going to be image based. No text involved except what text is on the images to make it easier. But i will try to make it as user friendly as i can. Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted September 22, 2009 Sounds good to me, thanks a lot =) I really appreciates this. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted September 28, 2009 Can you upload your game for me. Will be easier to add it to the game and i can see if it will conflict with anything. Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted September 29, 2009 Alright, I've made a gamedisc for ya and uploaded it on MegaUpload. I had to erase a lot of graphic and music which currently isn't used in the version I sent, to make the file smaller. So you get the chance to test plast what I got so far XD I still don't have the correct battler for Ziro nor the title screen, so there's still a lot of work to do. I will also improve the mapping. Anyway, here's the download link: [Link Removed] Thanks a lot for your help =) Share this post Link to post Share on other sites
Polraudio 122 Report post Posted September 30, 2009 Here is what the stage selections are going to look like. The white background is transparent so your map will be shown The right area is going to be blank for you to add the information. As you see there is a black stroke for when the stage is selected. Let me know if anything needs to be changed so far. Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted September 30, 2009 Looks very good indeed, amazing job =) In the black space to the right, is it possible to add the battlebackground of the stage for the boss? I posted the backgrounds with the other information. So the player knows what kind of stage it is. And how will it look when the other 4 stages appears? The other 4 stages will appear after those eight are completed, but those stages should still be visible for revisiting. But so far I like how it look, thanks a lot for all your help. I love it ^______^ Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted October 1, 2009 Hehe, this looks quite cool. Also, Ravenclaw, you might wanna delete your game link from your post so no one steals it. Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted October 1, 2009 Thanks for the suggestion, I removed the link =) Share this post Link to post Share on other sites
Ravenclaw105 2 Report post Posted January 27, 2010 I might as well add that this script is no longer necessary. Thanks a lot Polraudio for trying, I really appreciate it. I will try and make this work with simple events, I already have an idea on how to work this through. Just wanted you to know =) Share this post Link to post Share on other sites