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Ravenclaw105

The Silent Snow

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The Silent Snow

 

 

**Story**

 

A long time ago, a war was raging through the land of Zerbia, humans fought against demons from the darkest dephts of hell. The demons were searching for 8 mysterious and powerful artefacts called the "Eyes of Salvation".

Alone, these artefact could only produce a small amount of energy but together it could grant the wish of the holder of them all, these artefacts is what the dark forces were after.

 

The humans found all artefacts and knew they had to protect them, so they fought against the demons for a long time, they knew they could not use the power of the artefacts because of it's massive powers so they protected them instead.

After a long and raging war, the humans won, the demons perished but only for a little time. The humans knew they had to hide the artefacts.

 

The humans split up in 8 groups and took the artefacts in different locations hiding them from evil itself, hoping it's power would never be unleashed. Many years has passed and the old generation of soldiers have given this job to their sons in order for them to continue to guard the artefacts.

The dark forces returns, with more power then before, searching for those who defeated them in the war as they slay them one after another.

 

One of the soldiers, lives peacefully in a village with his wonderful wife and three kids, but their peace soon ended when one of the guardians of the dark forces enters and slay the whole family except from one young boy. The young boy managed to escape, he ran through the cold winter chased by the minions of evil.

The boy, who's name is Ziro, was unaware of the danger he approached. Before he could even react, he fell down an old and hidden pit a long way down to a hidden and forgotten temple.

Badly wounded, he prayed to the Gods to help him recover, so he could get his revenge, the Gods heard his praying and gave Ziro a new body, they gave him the body of a white wolf.

 

Equipped with the Blade of Orion, given to him by his father, he starts to train with his new body so he can fight, he also learns new abilities and gains a new strenght.

 

Meanwhile, the land have fallen into chaos when the leader of the dark forces claims the throne as the emperor, he calls himself The Master. He sends out 8 generals in different locations to find the 8 hidden artefacts so he can gain the powers he seek.

 

But there are those who oppose him, humans and beasts have started a resistent group called "The Salvations" in order to fight back and stop The Master's evil plans.

Soon, the young wolf Ziro finds this group and decides to aid them in their need of help, with the help of a teleporter he hunts down the generals throughout the world in order to prevent them from finding the artefacts.

 

The adventure have just started...

 

 

**Characters**

 

Image Link

Name: Ziro

Race: Human/Wolf

Story: Ziro saw his whole family being slayed by the guardian of death, he managed to escape but fell down a pit during his escape. He ended up in an old temple where the Gods gave him a new body of a white wolf. He now trains hard so he can fight against the dark forces.

 

themaster.png

Name: The Master

Race: ???

Story: Nothing is known about The Master, no one has ever seen his face, but rumours tells of the amazing powers he possess, but his true identity is a mystery.

 

Name: Ramuh

Race: God of Knowledge

Story: Ramu is the God of Knowledge, locked up in the Forgotten Temple. When Ziro falls down a pit into the temple, he preys to the God for a new body, Ramuh hears his prey and aids him. But his powers are limited so he can only offer Ziro the body of a white wolf.

 

Name: Slake

Race: Shapeshifter

Story: Slake is a shapeshifter and a old friend to Ramuh, he aids those who recieve new bodies with four tests. He takes the shape of the one he teaches, in Ziro's case he takes the shape of a wolf. He have four tests for Ziro to complete before he can leave the temple.

 

unknown17.png

Name: Zelina

Race: Human

Story: Zelina finds Ziro and convince him to join the resistent group, she provides information about the generals and the places and she supports Ziro during his quests.

 

fairyqueen.png

Name: Amara

Race: Fairy/Teleporter

Story: Amara is a close friend of Zelina and a part of the resistent group, she have the power to teleport other creatures to other places, she teleports Ziro to his quests.

 

aramu.png

Name: Aramu

Race: Salvage

Story: Aramu is a brave soldier who joined the resistent group to fight against The Master, he aids Ziro during his quests.

 

zora.png

Name: Zora

Race: Aquantic

Story: Zora's home and entire race was destroyed by The Master's evil minions, Zora later joined the resistent group and order to fight against The Master. He aids Ziro on his quests.

 

zirus.png

Name: Zirus

Race: Warlock

Story: Zirus is a powerful warlock who joined the resistent group for unknown reasons, he keeps his past a mystery for the others. He aids the others with healings and magic recovery.

 

merchant.png

Name: Manny

Race: Human

Story: Manny is a merchant and he joined the resistent group where he opened up a shop, he sells necessary stuff for Ziro during his quests.

 

dagons.png

Name: Dagon

Race: Carnack

Story: Dagon is a powerful demon resurrected by The Master, he quickly gained The Master's trust and became one of his closest allies. Dagon have the powers of a dragon.

 

suzaku.png

Name: Suzaku

Race: Human

Story: Suzaku used to be a human, but he died during the war and was resurrected by The Master because his amazing powers, Suzaku became one of his closest allies.

 

yinyangf.png

Name: Yin Yang

Race: The Ancients

Story: Yin Yang is a powerful magician from an old and mysterious tribe called "The Ancients". Her powers surpasses all others except for The Master's. She became The Master's closest ally.

 

grimreaperd.png

Name: Grim Reaper

Race: The Ancients

Story: Grim Reaper is a powerful demon from an old and mysterious tribe called "The Ancients". He became one of The Master's guardians who collects souls. Grim Reaper is also the one who killed Ziro's entrire family.

 

razorblade.png

Name: RazorBlade

Race: Carnack

Story: RazorBlade is one of The Master's guardians, his powers are amazing. RazorBlade also got a fierce personality and wants the world to be swallowed by darkness.

 

tombstone.png

Name: TombStone

Race: Carnack

Story: TombStone is a powerful magician and keeper of the dead, she is one of The Master's guardians.

 

warlordl.png

Name: Warlord

Race: Carnack

Story: Warlord used to be a powerful fire magician, but his request for power drove him insane. He soon gain the power of a God, but he also turned insane. He is one of The Master's guardians.

 

eiko.png

Name: Eiko

Race: Sand Guardian

Story: Eiko is one of The Master's generals, she have the power to control the sand.

 

florest.png

Name: Florest

Race: Elemental

Story: Florest used to be the guardian of the forest, but she was cursed by The Master and is now one of his generals.

 

moonhag.png

Name: MoonHag

Race: Carnack

Story: MoonHag is a mysterious demon who possesses strange powers, she is one of The Master's generals.

 

phoenixb.png

Name: Phoenix

Race: Fire Bird

Story: Phoenix is a demon bird of an ancient race, with the powers of fire she became one of The Master's generals.

 

razorv.png

Name: Razor

Race: Wind Guardian

Story: Razor is a demonic bird from an ancient tribe, he have the power to control the wind and he is one of The Master's generals.

 

rivers.png

Name: Rivers

Race: Carnack/Human

Story: Rivers used to be a human but he was taken by the carnack race and turned evil, he gain the power to control the water and he is one of The Master's generals.

 

sapphireg.png

Name: Sapphire

Race: Ice Caller

Story: Sapphire is a princess of the Ice Caller race and can create ice, her entire race perished by the power of The Master and she was forced to become one of The Master's generals.

 

shadowhf.png

Name: Shadow

Race: ???

Story: Shadow is a mysterious creature from the darkest abyss, with powerful dark powers he became one of The Master's generals, althought he seems to have his own motives.

 

 

**Screenshots**

 

TheSilentSnowTitle-TheSilentSnow.png

This is the Title Screen of the game, made by TheSilentSnow on DeviantArt.

 

screenshot1dk.png

This screenshot takes place in the beginning of the game, this is Ziro's home and his family. His father, Leonard, was once of the brave soldiers who fought the Dark Forces a long time ago. The Guardian of Death, Grim Reaper, have come back to claim the soul of those who oppose the Dark Forces. Ziro is the young boy with blueish hair.

 

screenshot2s.png

After the death of his family, Ziro runs through the cold night and falls down a pit to a forgotten temple. Badly wounded he prays to the Gods for a new body. This is the place where the God of Knowledge, Ramuh, gives Ziro the body of a White Wolf.

 

screenshot3nl.png

After you got your new body, you have to learn how to use it. By going down the stairs Ramuh reveals, you'll find a dark wolf in the basement. The wolf, who calls himself Slake, have preapered 4 tests for Ziro to complete. This riddle here is just one of these tests.

 

screenshot4i.png

After completing the tests, Ziro finds the exit and emerge in an unknown and mysterious village, surrounded by water Ziro discovers this village is the Forgotten Village. Here he finds out about his own destiny.

 

 

**Features**

 

#001 - Learn bosses special skills when you defeat them.

#002 - Revisit Stages you've completed.

#003 - Realistic fog.

#004 - HP and MP level up crystals.

#005 - Special items to be used to harm enemies.

#006 - Hidden Magical Skills with amazing powers.

 

 

**Credits**

 

Producer/Mapping/Story - Ravenclaw

Battlers/Charsets/Face images - Naramura

Game made in RPG Maker XP from Enterbrain

Game title - TheSilentSnow on DeviantArt

Title, Wolf Battler and Title Screen - TheSilentSnow on DeviantArt

Flower charset - Kisa Yukaki

Windowsskin - Naramura

Goddesses Skills Animation - Naramura

Time Meter, Shop, Title Screen and Scene Menu graphic - Moghunter

 

**Scripts**

 

Weather Script - ccoa

Enemy/Actor HP & SP Bars + - El Conducter

Dash Script - XRXS

Advanced Message Script - Dubealex, XRXS and Phylomorphis

Time Meter Script - Moghunter

Scene Shop Script - Moghunter

Scene Menu Script - Moghunter

Fog Effect Script - Moghunter

Text Scroll Script - Dubealex

 

 

**Demo**

 

No demo has yet been announced

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Awesome man! I have high hopes for the game and would love to play a demo when ever you announce one... since i have (WFS) ((wolf fanatic syndrome) i simply cant get enough of wolves =o

 

wolves rock outloud... back on topic, are you working on the game alone?

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Thanks for showing your interest =)

 

Yes, I'm working on the game alone but there are 2 who helps out with a few things.

 

I have a friend on DA, TheSilentSnow, who makes a wolf battler and the title screen, also here on RMXP Unlimited, Pony Pink Polaroid is trying to make a stage selection script.

 

The game will be similar to megaman where the player can choose between 8 stages with a boss at the end of each stage. When a boss is defeated, the player will gain the boss' special skill.

The skill will be very effective towards another boss.

 

Also, the player won't recieve experience from the bosses, the bosses will be at the same level.

The player need the special skill and a strategy to defeat the bosses, so it will be hard battles.

 

Also, each stage will have a village and a storyline, so it's not just like passing through and kill the boss.

 

 

It will take some time before a demo release, I hope I can at least release some screenshots soon.

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Cant wait to play this.

 

I have a friend on DA, TheSilentSnow, who makes a wolf battler and the title screen, also here on RMXP Unlimited, Pony Pink Polaroid is trying to make a stage selection script.

Yea i will have time this weekend so it might be done after.

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Just a quick notice, I've added 4 screenshots and 2 new characters. I know the mapping is poor, I'm still working on the mapping. I will also fix a few errors I've discovered.

But at least I got something to show =)

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Thank you Polraudio, I appreciate it =)

 

On Creation Asylum I often hear the negative parts (mostly mapping) about my game so that's why I like this board even more.

I really don't feel myself welcome at CA.

 

But I will still work more on the mapping, most of my maps are usually empty. XD

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This forum is always the best!

 

There is always room for improvement, sure, but for the most your maps are fine.

 

 

For criticisms sake:

 

Ziro's home is quite empty in the hallways with the action going on.

 

Drop the mist in the church-y thing-y. I learned the hard way (through the jerks on RMXP.org ((which is now HBOgames))) that mist is kinda' a cheap way of adding mood to your map. It is seldom, yet not never, used appropriately.

 

Try using Cosmetic Lighting instead of fog. It will really work nicely. ;)

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well look at it at an improving way, if we tell you you're good here, which you are good, you dont have much more to work on aside from your personal desire to get better for no reason, while at CA if they say, nice but needs yadda yada yadda, then you're gonna wanna prove them wrong =3

 

either way, negative critiques help you improve on something ^_^

 

*Anime Pose*

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That is so true/

 

 

Whenever I get @$$holed at .org, I prove everyone wrong. :P

 

 

Raven, get rid of the links for pictures, just post them without links. : D

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Yeah I agree, criticism works fine with me, a few suggestions and such. But what I don't like when several people post a comment similar to: "Your mapping need more work!".

That's not criticism XD

 

And since I usually state that my maps are in ongoing progress and will change before the demo release, they still post the same comment.

 

Anyway, thanks a lot for your criticism Kiriashi =)

 

 

Ziro's home is quite empty in the hallways with the action going on.

Yeah I know what you mean, I will add more stuff and still making it look good, it's hard to know what to place where XD

 

Drop the mist in the church-y thing-y. I learned the hard way (through the jerks on RMXP.org ((which is now HBOgames))) that mist is kinda' a cheap way of adding mood to your map. It is seldom, yet not never, used appropriately.

Hmm, interesting. I thought the mist would make the temple look old and dusty, no one have been down there for centuries, it have never seen the sunlight and it's all covered in dust, so I thought the mist would give it this cool effect. Ah well =)

 

Try using Cosmetic Lighting instead of fog. It will really work nicely

 

Interesting, I will check this out and test it, althought since this temple is hidden a long way beneath the ground, there's not so much light to come inside XD

But I will see what I can do, thanks for the suggestion.

 

 

 

As for CA, mostly I just head negative criticism without suggestions and also I often don't hear anything, like they ignore me completely XD

But this place is like heaven, thankfully I feel more accepted here.

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Anyway, thanks a lot for your criticism Kiriashi =)

No problem! I'm always here to help! I've got 1628 posts of helpfulness to prove it... well at least 1000 of those posts are... hehe...

 

Yeah I know what you mean, I will add more stuff and still making it look good, it's hard to know what to place where XD

You wanna know a good way to find out where stuff should be added? Take a look around your house. Take some mental notes on the positions and quantities of furnishing, and make a map based on it. Sure some things won't appear in medieval times, but you will get a better idea on how to shape rooms and such.

 

Hmm, interesting. I thought the mist would make the temple look old and dusty, no one have been down there for centuries, it have never seen the sunlight and it's all covered in dust, so I thought the mist would give it this cool effect. Ah well =)

I can see where you were going with it, but when people play the game, they might think it looks cheap. That is, unless you make/find a dust fog (I don't mean like a fog, I mean the RMXP term "fog") to use. Or, you could ma- never mind that would be to hard.

 

Interesting, I will check this out and test it, althought since this temple is hidden a long way beneath the ground, there's not so much light to come inside XD

But I will see what I can do, thanks for the suggestion.

Dude, there is at least some light in every map. You can't tell me there is no light in your chu- temple, no matter how far underground it is. SOOOOOOOOOO0000ooooo, use it. No excuses, always use cosmetic lighting, unless you have an AWESOME reason.

 

As for CA, mostly I just head negative criticism without suggestions and also I often don't hear anything, like they ignore me completely XD

But this place is like heaven, thankfully I feel more accepted here.

 

Well, as you know, it's hard to find a good forum. ;) All is well though, for you have found a good forum. *yays*

 

 

 

 

 

 

 

...yays should be a verb...

 

EDIT: By the way, that's a brilliant Window Skin you got there.

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No problem! I'm always here to help! I've got 1628 posts of helpfulness to prove it... well at least 1000 of those posts are... hehe...

Hehe, sure are. And that's great =)

I even gave you a reputation point for your help back there.

 

 

You wanna know a good way to find out where stuff should be added? Take a look around your house. Take some mental notes on the positions and quantities of furnishing, and make a map based on it. Sure some things won't appear in medieval times, but you will get a better idea on how to shape rooms and such.

Interesting suggestion, thanks =)

 

 

I can see where you were going with it, but when people play the game, they might think it looks cheap. That is, unless you make/find a dust fog (I don't mean like a fog, I mean the RMXP term "fog") to use. Or, you could ma- never mind that would be to hard.

Yeah, you're right on that. I could see if I can find some kind of dust fog (or make my own XD) but if it doesn't look good I can always use the cosmetic lighting ^__^

 

 

Dude, there is at least some light in every map. You can't tell me there is no light in your chu- temple, no matter how far underground it is. SOOOOOOOOOO0000ooooo, use it. No excuses, always use cosmetic lighting, unless you have an AWESOME reason.

Your right, after you gave me the link I tried adding it on Ziro's house in the beginning of the game, I made 2 of them so far, Ziro's house and his basement. But somehoe it don't look as it should so I need to work more on this, the example map in the tutorial is of normal size, Ziro's house is a little bit bigger so the "fog" don't really stay where it should XD

 

 

Well, as you know, it's hard to find a good forum. All is well though, for you have found a good forum. *yays*

Indeed, I know of a few very good forums, but only one good forum for RMXP =)

 

 

By the way, that's a brilliant Window Skin you got there.

Indeed it is, thanks for reminding me. I added credits for it and some animations I'm using in my first post. I found the windowsskin on Naramura's website.

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Is mass quoteage replying the new thing or something?

 

Hehe, sure are. And that's great =)

I even gave you a reputation point for your help back there.

:)

 

I do my best!

Interesting suggestion, thanks =)

I use this technique-y all the time. Its really quite helpful when you want realistic looking maps.

 

Yeah, you're right on that. I could see if I can find some kind of dust fog (or make my own XD) but if it doesn't look good I can always use the cosmetic lighting ^__^

That's right! You could make a cosmetic lighting with dust looking shadows in it. Good idea!

 

Your right, after you gave me the link I tried adding it on Ziro's house in the beginning of the game, I made 2 of them so far, Ziro's house and his basement. But somehoe it don't look as it should so I need to work more on this, the example map in the tutorial is of normal size, Ziro's house is a little bit bigger so the "fog" don't really stay where it should XD

Make your fog the same size in pixels as your map. So if you have a map that is 640x480 make the fog that size. 640 by 480 is the default. To find the size, get the width of your map in squares (RPG Maker XP squares, like the default which is 20*15) and multiply it by 32. Then multiply your map's length and multiply it by 32. This is it's size in pixels. I'm pretty sure this will work.

 

Post some pictures of your maps so I can see what you think you are doing wrong.

 

Indeed, I know of a few very good forums, but only one good forum for RMXP =)

This place is just amazing. To tell the truth, I came here just for a quick question, and was going to leave after that, but I saw how awesome these forums were. So I stayed ;).

 

Indeed it is, thanks for reminding me. I added credits for it and some animations I'm using in my first post. I found the windowsskin on Naramura's website.

Oh really? I gotta check that site out, I've always just seen Nara resources on other sites.

 

*friend add*

 

And yes, I did use a different font for every question.

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Is mass quoteage replying the new thing or something?

Hmm, maybe XD

It's just easier to reply to so many questions/suggestions =)

 

 

I use this technique-y all the time. Its really quite helpful when you want realistic looking maps.

Indeed, I've never seen that technique before so it will take some time to get use to it, but I must admit it makes it far more realistic =)

 

 

That's right! You could make a cosmetic lighting with dust looking shadows in it. Good idea!

Yeah, sounds indeed very good.

 

 

Make your fog the same size in pixels as your map. So if you have a map that is 640x480 make the fog that size. 640 by 480 is the default. To find the size, get the width of your map in squares (RPG Maker XP squares, like the default which is 20*15) and multiply it by 32. Then multiply your map's length and multiply it by 32. This is it's size in pixels. I'm pretty sure this will work.

 

Post some pictures of your maps so I can see what you think you are doing wrong.

 

Done that, the "fog" is exactly the same size as the map, still it doesn't look alright. But of course I might just be blind, I'll try and do it once more and if it don't look good, I post a screenshot =)

 

 

This place is just amazing. To tell the truth, I came here just for a quick question, and was going to leave after that, but I saw how awesome these forums were. So I stayed .

I've been here quite a while, I helped Marked out in the beginning. Then I left, came back, left and came back again XD

Hopefully I'm here to stay now =)

 

Oh really? I gotta check that site out, I've always just seen Nara resources on other sites.

 

*friend add*

 

Here's a quick link to her site if you don't have it: Link

Just click on one of the links in the material section to view her work. Some battlers don't have a similar charset, some of those cna be found here: Link

Just check under the Naramura section.

 

 

And yes, I did use a different font for every question.

 

Really, didn't notice that XD

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Well I think the first screen shot of the house/room(s) could use a bit more furniture and other items (nick-knacks, rugs, etc). I will read your story when I have more time.

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Time to update this topic with a little more =)

Nothing much, but hopefully I can soon release a demo.

 

But I've posted the title screen of the game and also a battler of the main character.

 

Here's the main character, Ziro the wolf: Ziro the Wolf

 

And here is the Title Screen: Title Screen

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This game looks really great and I love the title screen. I can't wait for a demo to come out :biggrin_002: .

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Time for some spoilers =)

I will post links to the images I use for the Stage Selection which will include a stage background, information, the name of the stage and face shot of the Boss of the Stage.

This will include spoilers, so read at your own risk.

 

Background used in made by Moghunter.

Faceshots are from Naramura.

 

 

First 8 Stages:

 

RiverSide Beach

Volcanic Cave

Tower of Ignitia

Mitana Desert

Lost Space

Hondora Forest

Frosty Cavern

Castle of Shadows

 

9th Stage:

 

The Prison

 

Next 4 Stages:

 

Tomb of Damaska

Cave of Flames

Desert of Lost Souls

Castle of Despair

 

Last Stage:

 

The Master´s Castle

 

 

The Demo I'm working on will include 2 playable stages, but only half of the stages as I do not want the player to fight the main bosses yet.

The stages will be Volcanic Cave and Frosty Cavern.

 

 

More info will come soon hopefully, sorry for the delay. =)

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