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CrimsonInferno

Sideview Battle System Tankentai XP and more?

Question

I have a very quick question to ask.

 

In the script Sideview Battle System Tankentai XP, how do I get the enemies to be actors?

As a example, I will use this:

golbez.png

 

I want this dude to appear in Ultima Weapon's place in this image. But without the giant black shadow :lol:

Help.png

 

So, does anyone know if this works? Or should I search up Minkoff's battle script?

 

Also, while eventing or making a cut scene (I've watched countless videos on youtube) how would I make a scene stop replaying? For example, my character goes up to a lady and asks for a dance. If you say no, you don't get another chance with her and if you say yes, she dances with you. But, I can make the scene well, I just can't keep it from replaying the next time I would talk to this lady.

 

Well, thank you for reading this everyone :)

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I'm semi-good with this Battle System, that means I know how some of it works :P If you want the enemy to have the Character Sprites instead of their Battle Graphics, go to Script "Enemy Animated Battlers", line 16 and add in the ID of the enemy you want to have Sprites. It has Enemy ID 1, Ghost, in there already, same for 33 and 34 (Aluxes and Soldier). Now for the cutscene, you just want to talk to her once, and when you do talk to her you get to choose a NO or YES, once you choose one of them a cutscene happens and you never get any of those choises again? If so, have you tried making a new event page in the event and have the Self Switch A settings on? If that didn't make sence, I'll make a demo with a cutscene somewhat similar to what you want to setup, hopefully.

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Thanks for replying, Nisage. :)

 

Okay, I'll try the script thing ^^

Also, it there a way to make only one character playable in battle instead of four?

 

Yes. I want it so the scene doesn't play again after the character is done talking. Once the character is done talking to the lady about dancing, I want the lady to say something different instead of the choices.

Self switch A...?

 

Lemme try it really quick.

 

EDIT:

It worked! I tried that before but I kept getting errors. Thanks Nisage!

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I'm happy to help :)

Really? The line should originally look like this.....

ENEMY_ID = [1,33,34]

You add a comma after 34 and add any number so it would look like this.....

ENEMY_ID = [1,33,34,2,3,45,12,20]

 

Edit: Glad the ID thing finally worked, or did you mean the Self Switch A thing?

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Sorry for the double post:

Okay, I did exactly that and it worked! Thanks Nisage.

 

Can I ask something else?

Is there a way to make it so only one person is in a fight?

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Double Posts are ok depending on the topic. You're welcome, the Self Switches are very useful for cutscenes. You want only one character in a battle? Yes, that can be done. You just have to remove the other characters that are in your party before the battle. When you're in an Event, open the Event Command window, you want to use Change Party Member which is in Tab 1 to remove member/members you don't want the player to have for the upcoming battle. You can add the removed members in later.

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Sorry this is sorta late. I was doing the dishes and then I went in to check what you just posted :)

 

It worked!

 

Now that I know how to stop cut scenes, I think I can move on with my game! This is wonderful! Thank you Nisage!

 

I'm gonna test what I know and make a little show and put it up to see if I have th skills ;)

 

*hugs you*

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