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formlesstree4

Pokédex Program

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Well, since Emily is going wild there with the Poké Project, I thought I'd make a little something myself.

 

Basically, this is going to be an Open Source Pokédex for people to create their own entries, or download official ones and what not.

The program itself is still in early development stages at this point (I mean really early), so early that I don't even have a working file format yet, more of the layout and detection of files done.

I'm going to be asking for help making the entries for official downloads, as in copying directly off of Nintendo's Descriptions and things. The images should be custom and in a square orientation (kinda like the cards).

 

Either way, I'm hoping to get some support for this. I'll post screen shots as I get further and further into the build, hopefully finalizing the freaking file format.

 

Regards,

formlesstree4

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Alright, I left you here with nothing, but come back with a full program!

It's still in early beta, because the format is still so young, and the program itself still has little...quirks.

 

 

Anyway, onward to new stuff. The current GUI is just a place holder until I migrate over to the new one (made by Blackbound AKA Tatsu) which looks...awesome.

The Pokedex itself is rather blank, because well...you gotta create the content! I can't make it all by myself, but I did include a simple method to do it.

When you load the program, press Ctrl + E to load the Create Entry Dialog. This allows you to create a .pidf file with the items you want, such as picture, pokemon name, weight, height, etc.

(Not gonna include pictures right now because I'm lazy and in a hurry :D)

 

This is Build 50 of the main program, and Build.....143 of the File Format Module (inside the mess of code :))

http://www.mediafire.com/?jitjtzi4y1y

 

Please leave feedback, and it'll be finished eventually.

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Oh my! I cannot believe I didn't see this earlier. I am kinda ashamed of myself for not because I am a Pokemon Addict :D . Hmm... The buid looks good. I can have all the descriptions and proper heights and weights for Pokemon for ya :D .

 

Bulbasaur:

Description: For some time after its birth, it grows by gaining nourishment from the seed on its back.

Height: 2'0"

Weight: 15.2 lbs

 

IIvysaur:

Description: When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom.

Height: 3'03"

Weight: 28.7 lbs

 

Venusaur:

Description: When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom.

Height: 6'07"

Weight: 220.5 lbs

 

That's info from my Pokemon Platnium game. If you would like some more I can PM it to you.

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No need Tomo. If you download it and press Ctrl + E in the main window, a .PIDF maker opens so you can create the file yourself! I would like to have an online display of the information however.

I'll need all the help I can get on creating the content!

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Sorry for double posting, but I have some pretty big news about the Pokedex Program.

 

The program now utilizes two file formats (both custom): The .pidf [Pokemon Image Data File], and the .pdfx [Pokedex Region File (doesn't match, but I don't care)]. The .pidf file contains one pokemon only, which can cause for heavy file system problems (400 or so files being manipulated by a program doesn't scream self-sufficiency to me.), so the pdfx file format is multiple pidf files stuck together, and read differently. This means you can package up the pidf files and send em to someone, and they can choose to unpack them, or leave it all inside memory for pretty fast access.

 

The good news for you guys is that I'll be making a dll for the file format, so you can manipulate with it yourself in whatever language you choose. I will be releasing the source of the format as well, so it can be better understood. It took me many days to figure out how to store things properly, so I'm glad I'm able to do it and share the experience with you guys.

 

The advantage to making this a dll is that I can make changes to the format reader without needing to recompile an entire build and package everything. Regardless, I hope someone gets a kick out of using this.

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Sounds awesome. Also; I had an idea. Maybe you should be able to add your own region to the beginning screen after Sinnoh so that you can have your own region. And how do you modify already existing Pokemon Data? Just use the same number? And I found a glitch; when I try to add a new pokemon, even if it is a .pifd, and it won't read it. Maybe you should make it so that you can either upload a .bmp, .gif or .png and also the .pifd.

 

Also, I was wondering if we would be able to change the screens that show everything. I had a really cool idea to work with so I'll post it and you might be able to add it in.

 

Edit: I've spiffied up the screens. Here they are:

 

Pokedex Data Select Screen:

SelectScreen.png

 

Pokedex Screen:

PokedexScreen.png

 

I hope you like 'em :D .

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Do you have MSN Tomo? Or AIM/Yahoo/Xfire/Skype? I'm pretty easily reachable, I'd prefer if we talked through that.

 

Edit: Those are nice..I can work with those :) I just need the actual images (the backimage, not the image there)

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Yeah, I got MSN. My MSN Address is; BloodspilledDawn@live.com.au

 

Also, I'll get the background for the Pokedex Data Selection Screen. Also, for the Pokedex screen you already got what you need. Just the text goes into the box and the other data where it would usually go. What's your MSN Address?

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Tomo, also add me I worked on the interface for a new version that formless has yet to relese, cmcleod18@hotmail.com

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This is a new Build just for you guys!

The program has had a face-lift that may or may not stay (Props to Blackbound for putting it together), and the file format has also changed. Any previous files you may have created are no longer compatible...sorry!

 

LINK REMOVED

 

Read the readme file, it explains some changes that have occurred in the program (such as the new Regions packager ability, or individual readings of files)

 

 

EDIT: Link removed cause of several rather..stupid bugs.

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Development has stalled a bit because I've needed to migrate over to my Desktop because my laptop VS Installation randomly broke (no clue how). Sorry about any waiting.

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Ok, good news. I've actually not only restarted development, I've nearly finished!

 

There will be two versions released:

The Windows Form Version, which will have compatibility back to Windows 98 [AKA, .NET Framework 2.0 and up].

The WPF Version [Windows Presentation Foundation], which will only work on Windows XP and newer [AKA, .NET Framework 3.0 and up].

 

The main differences is in the GUI of the programs. The Windows Form Version [WinForm for short] has a more industrial standard style, while the WPF seems to be easier on the eyes for some people and supports animation of forms or controls.

 

There will be a full feature list later on when I release the program, so keep watching!

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Release time!

 

I have two different downloads for you guys:

 

1. The Format Reader in DLL Format!!! Yay! Get it here

Use this DLL in the .NET Framework 2.0 or higher and you can write your own program interface to read the files!

 

2. The WPF Version of the Program is also ready to go. The WinForms version is being....retarded still, so that one will take some time still.

Grab the WPF Version here!

 

As of right now, there is no content available for the program, it still needs to be created, so I'm looking for volunteers to help do this!

Please report all bugs you may come across!

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