Noob Saibot 38 Report post Posted December 11, 2009 So I have been at this for awhile and I have searched the EVENT section, but found nothing. I simply need to know if there is an event choice to have a player (hero) be skipped during battle. In fact to be more accurate. Hilda--chooses to Atk, but when her turn comes it skips her. That's what I want to happen, but have found no such thing. And "End Battle Processing" is not an option (e.g. I don't want to end the battle just force skip a player, no matter what she/he does. Share this post Link to post Share on other sites
Noob Saibot 38 Report post Posted December 20, 2009 Anyone have any ideas? Share this post Link to post Share on other sites
Leon 55 Report post Posted December 20, 2009 Have you tried inflicting a status effect for one turn? Share this post Link to post Share on other sites
zane203 8 Report post Posted December 21, 2009 or possibly a common event that calls upon a random set of variables and if it so happen to call on the specific value to use a skill name "skip" that does nothing lol. Share this post Link to post Share on other sites
Noob Saibot 38 Report post Posted December 21, 2009 Well what I am trying to do is to create a different Magic Classes. One being a witch that can only perform magic, by using items. So using the COMMON EVENT and a conditional branch. But it wont work as the character performs the Magic even if she has or n=does not have the correct ingredients (items). Share this post Link to post Share on other sites
zane203 8 Report post Posted December 21, 2009 wait, so you have like her magic set up to call a common event thats a conditional branch where she must have all items right? well if she's still doing the spell, make the else command to call a do nothing skill =/, it'd be better if i could see your event layout. Share this post Link to post Share on other sites