evil cabbage 9 Report post Posted January 7, 2010 Hello everyone! Over quite a while, I am planning to make some eventing tutorials. The tutorials will get harder as you go along and you will learn different things (at increasing levels of difficulty) in each "Section". I have provided a poll for feedback and I would also look to hear your opinions in this topic too. Section 1: Lesson 1: Events at Our Disposal This tutorial will explain how to create an event and how to receive help if you are unsure of what something does. If you know this already then please skip this and move on to lesson 2. -Download Lesson 1 Lesson 2: Some Simple Dialogue This tutorial will guide you through the process of creating a simple autorunning scene where the player speaks to a character. This tutorial will also teach you how to make an autorun never run again without wasting a switch. -Download Lesson 2 Lesson 3: Conditional Variables This tutorial will teach you how to use conditional branches, switches and variables. -Coming Soon....... Check Your Skills! This is going to be a test of some sort to see what you have learned. I will update this later. -Coming Soon....... Section 2 will involve more complex eventing, such as paralell processing and the like. Section 3 will show you how to create some event systems, like event title screens, menus and possibly an ABS. Share this post Link to post Share on other sites
Noob Saibot 38 Report post Posted January 8, 2010 Next TimeIn the nest lesson, we will use events to create a simple dialog between two characters. I suggest proof reading. Also your look and feel is kind of bland. Overall nice Tuts. Share this post Link to post Share on other sites