Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Sign in to follow this  
sabao

Final Fantasy Crystal Chronicles: The Crystal Bearers

Recommended Posts

finalfantasycrystalchro.png

 

crystalbearersframedart.jpg

 

So I picked up a copy of this today and played about half an hour or so. Let me just say I'm impressed. This may very well be the first decent Final Fantasy title to come out for the Wii (Granted there's only been one other FF to come out. Oh, and the My Life As series but I wouldn't count those). Starting off with the most obvious, this game is probably one of the best looking games I've ever seen come out on the Wii, but considering you bought a Wii in the first place, you may not care about that a whole lot.

 

image413.png

 

finalfantasycrystalchrog.jpg

 

image95.png

 

The game starts off throwing you right into the action. There's no ten minute cutscene, no fanfare. Just a short two minute scene and then monsters start popping out of the sky, which you then have to shoot down. Having read so very little about the game beforehand it came as a mild surprise. The first bit was actually fun. Could've been just the surprise though, I dunno.

 

finalfantasycrystalchrou.jpg

 

After realizing how point and shoot's a huge part of this game, it then proceeds to add another element: swinging. This game's all about the swinging. Yessir. No surprise there I suppose, considering this is a Wii game. Battles are basically all about finding something to throw at the monster. Be it a rock on the ground or the Selky hiding behind a bush, you'll have to use your telekinetic abilities to pick them up and use them as a weapon, oftentimes while running for your life so battles do get hectic. This is reminiscent of what they'd planned to do in Dawn of Mana on the PS2 actually, where anything and everything on the field could be thrown at opponents (although DoM was poorly done overall IMO). Whether they add a twist to this formula or not as the game goes on still remains to be seen. I hope they do though because I can imagine this getting old really fast.

 

The camera annoys the hell out of me. You have full control of it, sure, but sometimes when you need to do quick moves you find your camera at an angle where something or another is blocking your view, usually causing you to take damage from whatever beast you were supposed to be getting away from or falling to your death. Outside that I've had very little else to complain about though.

Share this post


Link to post
Share on other sites

This sounds like a pretty good game, I'm gonna have to pick this up since I haven't really had any decent games for my Wii in a long time.

Share this post


Link to post
Share on other sites

This is the second-best graphics i ahve seen for the Wii. is game-play captivating? I mean, how would you rate it on a scale of 10?

Share this post


Link to post
Share on other sites

It's a tough call. When you think about it, throwing rocks at things doesn't sound very interesting, but then again a standard FF game has very little innovation to offer all the same. You don't buy a Wii not expecting you'll be swinging the wiimote around a lot.

Share this post


Link to post
Share on other sites

I think the first Christal Chronicles sounds better. The first one was hella fun, this one sounds kind of like a step or two down in excitement...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...