I'm trying to make a simple switch, here's what the events looks like:
Event 1 (The invisible door blocking the cave)
Page 1:
(Nothing, just the impassible door)
Page 2:
Conditions: RocksGone = ON
(Basically an empty event.)
Event 2: (The switch)
Page 1:
Switch: RocksGone
Page 2:
Conditions: RocksGone = ON
(Empty event.)
That should work, right? For some reason the game freezes when I activate the switch... I tried doing the same thing with variables, but to the same end.
With Variables:
Event 01
Page 1:
Invisible door
Page 2:
Conditions:
Variable: RockGone = 1 or above
Event 2:
Page 1:
Varible: RockGone +1
Page 2:
Conditions:
Variable: RockGone = 1 or above.
Now that should work too, right? I'm confused, they both freeze afterwards... Can anyone help?
I'm trying to make a simple switch, here's what the events looks like:
Event 1 (The invisible door blocking the cave)
Page 1:
(Nothing, just the impassible door)
Page 2:
Conditions: RocksGone = ON
(Basically an empty event.)
Event 2: (The switch)
Page 1:
Switch: RocksGone
Page 2:
Conditions: RocksGone = ON
(Empty event.)
That should work, right? For some reason the game freezes when I activate the switch... I tried doing the same thing with variables, but to the same end.
With Variables:
Event 01
Page 1:
Invisible door
Page 2:
Conditions:
Variable: RockGone = 1 or above
Event 2:
Page 1:
Varible: RockGone +1
Page 2:
Conditions:
Variable: RockGone = 1 or above.
Now that should work too, right? I'm confused, they both freeze afterwards... Can anyone help?
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