So it seems that this site offers two different message systems with similar features: Ccoa's UMS and Dubealex's Advanced Message Script. Just so I can be sure I'm giving my games the best possible scripts, I have some questions.
Firstly, I saw it stated elsewhere on the forum that the UMS costs money to use, but I cannot find evidence to confirm this. Is it true?
And secondly, are there any particular benefits to one system or the other that make it superior in general, or better for specific tasks? (I'm taking a look at the codes and demos, so mainly I'd like to know if one of them has better compatibility, is easier to use, or otherwise has some feature that might be less obvious.)
So it seems that this site offers two different message systems with similar features: Ccoa's UMS and Dubealex's Advanced Message Script. Just so I can be sure I'm giving my games the best possible scripts, I have some questions.
Firstly, I saw it stated elsewhere on the forum that the UMS costs money to use, but I cannot find evidence to confirm this. Is it true?
And secondly, are there any particular benefits to one system or the other that make it superior in general, or better for specific tasks? (I'm taking a look at the codes and demos, so mainly I'd like to know if one of them has better compatibility, is easier to use, or otherwise has some feature that might be less obvious.)
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