I need to know if there's a way to store damage taken by an actor during a turn into a variable? I'm working on a move where the actor can't do anything one turn but they counter the next turn and deal damage equal to x2 of the damage they received. I tried using variables and subtracting the before from the after but it didn't work as I expected.
I need to know if there's a way to store damage taken by an actor during a turn into a variable? I'm working on a move where the actor can't do anything one turn but they counter the next turn and deal damage equal to x2 of the damage they received. I tried using variables and subtracting the before from the after but it didn't work as I expected.
Share this post
Link to post
Share on other sites