alexlee0092 0 Report post Posted June 2, 2010 Hello, I was wondering if anyone knew how to make like the battlers for minkoff sideview battle system. I would like to learn how to create/make my own. Thanks :) Share this post Link to post Share on other sites
0 OverlordMao 0 Report post Posted June 2, 2010 Minkoff... that's something like this, right? If so, I think I can help you out... :shifty: Share this post Link to post Share on other sites
0 alexlee0092 0 Report post Posted June 2, 2010 Yes, thats it : ) I want to learn how to make them. Share this post Link to post Share on other sites
0 OverlordMao 0 Report post Posted June 2, 2010 If your using Sprite Sheets, then I can explain it somewhat easy. If not, then... :sweatdrop: Anyway, I'm going to walk you through this bit by bit. First, the setup. I always follow this when making the battler's sheet MNK_POSE1 = 1 # Ready MNK_POSE2 = 2 # Struck MNK_POSE3 = 3 # Woozy MNK_POSE4 = 4 # Block MNK_POSE5 = 5 # Charge MNK_POSE6 = 6 # Retreat MNK_POSE7 = 7 # Attack MNK_POSE8 = 8 # Item MNK_POSE9 = 9 # Skill MNK_POSE10 = 10 # Victory MNK_POSE11 = 11 # Defeat So, now you know where everything goes, right? Almost. Each row is explained there, but you still need to know that your going to also have 4 columns. Each column shows a frame. So the basic setup is four frames per pose (4 X 11). It's best to work on a single row at a time, often just copying and pasting if it can work that way (like if the attacking pose and the skill pose can look the same). So, how do you determine how big a pose is? If your using a sprite sheet, here's what you do. Copy off what looks like the longest pose from the sprite sheet your using, and paste it as a different picture. Then, take the tallest picture from the same sprite sheet, copy it, and simply paste it down onto the longest pose that you had be a different picture. Select everything on the new picture, remove it all, and then work with your new single pose setup. That's it, you have what you'll be using for a single pose. Simply increase the canvas size by x4 width and x11 height and you'll have the entire sheet without anything on it... Ok, so you might want to wait on increasing the height. Actually, its up to you on how you want to put each pose onto the sheet. It helps if you work on each frame one at a time, then simply line it up so that it fits. My best bit of advice I can give you is this. Get Paint.Net (since it comes with a layers function), and experiment with it. Good luck. :alright: Share this post Link to post Share on other sites
0 alexlee0092 0 Report post Posted June 2, 2010 Thanks that's good information! What's a sprite sheet though? Share this post Link to post Share on other sites
0 OverlordMao 0 Report post Posted June 2, 2010 Something that can (but not always) look like this. Share this post Link to post Share on other sites
0 alexlee0092 0 Report post Posted June 2, 2010 It's probably gonna be hard to make them from scratch lol. Share this post Link to post Share on other sites
0 zane203 8 Report post Posted June 14, 2010 O.o im working on my own sideview animated system as well... taking my time since im a noob at scripting, but im sure i can at least get a base of the system done. my advice is look at the methods used by other people, like minkoff, but dont copy their work x.X lol. Share this post Link to post Share on other sites
Hello, I was wondering if anyone knew how to make like the battlers for minkoff sideview battle system. I would like to learn how to create/make my own. Thanks :)
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