FranklinX 37 Report post Posted June 26, 2010 I want to give the players the options of transforming the characters into stronger forms. The character can only stay in the transformation for a limited amount of turns. How can I do this in VX? Thanks. Share this post Link to post Share on other sites
0 Agckuu_Coceg 5 Report post Posted June 27, 2010 1. By script... However, for this I need to know what CBS on RMVX is used. 2. By event states... This is simple. Share this post Link to post Share on other sites
0 Kiriashi 117 Report post Posted June 27, 2010 I'll put it in queue. ^_^ Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted July 7, 2010 1. By script... However, for this I need to know what CBS on RMVX is used. 2. By event states... This is simple. It would be best to be by an event. I'll put it in queue. ^_^ Have you made it yet? Share this post Link to post Share on other sites
0 Kiriashi 117 Report post Posted July 7, 2010 Oh snap. I totally forgot about this. :S Sorry. Meanwhile, play through RPG Maker VX School. I'm pretty sure Aindra shows how to do that. Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted July 8, 2010 I took a quick look at the VX School, and did not read anything containing transformations. Share this post Link to post Share on other sites
0 Kiriashi 117 Report post Posted July 8, 2010 I'll work on it right now then. :pinch: Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted July 14, 2010 Did you complete it Kiriashi? Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted July 30, 2010 Can someone please help? I need this for my project. Share this post Link to post Share on other sites
0 darkcieran 1 Report post Posted July 30, 2010 ok. given wat you're askin for i think i can give you a quick way to do this. you can make the transformation come from a skill(say "Dragon Form" por ejemplo) for the hero you want to change. then create a state where his/her stats(hp, sp, etc) are increased (called Transformed) and make it irresistable. now the transform skill linked to a common event where it turns on a switch(call it Transform1) now in the battle event editor set the trigger to the switch(Transform1). this'll change the hero's state to Transformed and uses the 'change hero graphic' command to switch it battler to whatever you want. This is also the part where you can add any special skills or equipment. now set up another battle event that is triggered by a certain turn(say once every seven turns) and if the switch "Transform1" is on. This event will take away the Transformed state and any special skills, etc you gave him and uses the 'change hero graphic' command to switch his battler back to what it was originally. so basically you can use this skill to transform your hero into a dragon(or whatever) with suped up stats and after seven turns he changes back. hopefully this will help you. Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted July 30, 2010 Thanks! Have you tested your event idea? It seems simple enough to do. I'll try it when my laptop returns home to daddy. :) Share this post Link to post Share on other sites
0 darkcieran 1 Report post Posted July 30, 2010 no i haven't yet due to time constriants, but i think it should. if anything goes kablooey, let me know Share this post Link to post Share on other sites
I want to give the players the options of transforming the characters into stronger forms. The character can only stay in the transformation for a limited amount of turns. How can I do this in VX?
Thanks.
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