Chief 30 Report post Posted July 3, 2010 Alright, so, I find it difficult on my eyes to scan thorugh thousands of forum topics on multiple sites, looking to find what I need, so I'm asking for your help. Dont go on a searching rampage, I only request that you go and find what you already know exists. I dont want to be wasting all of your time. Anyways, here is a list of the scripts that I am requesting: Animated Title Screen a Credits System Splash Screen/Production Intro An Advanced ABS (Similar to Blizz) A Creative CMS and, if you feel that you know of a script that is awesome, I will take using it into consideration. Thankyou, Chief Share this post Link to post Share on other sites
Leon 55 Report post Posted July 3, 2010 you give me a solid mock-up and description on the credit's system, and I'll tell you if i can do that one, to start. Share this post Link to post Share on other sites
Chief 30 Report post Posted July 3, 2010 Alrighty, I can whip up an example and description of what I prefer. Share this post Link to post Share on other sites
Leon 55 Report post Posted July 3, 2010 Sounds good. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted July 3, 2010 Animated title screen is kind of simple. Use a title skip script and make it with events and you can also use it to make your Splash Screen. If you want it that way i can give you the script. Share this post Link to post Share on other sites
Chief 30 Report post Posted July 3, 2010 pol, Im talking about something possibly like implimenting flahs, or use a .gif as a title screen, I dont want something like youre explaining. Share this post Link to post Share on other sites
Leon 55 Report post Posted July 3, 2010 lol. pol, those scripts aren't hard to create, either. jsut needs to be specific. Share this post Link to post Share on other sites
Chief 30 Report post Posted July 3, 2010 Alright, so, for credits, I was thinking something like this: but the credits would scroll up while music is playing. is this possible? Also, is it possible to load an flash file, or a video, say avi in the beginning, for the title screen? Share this post Link to post Share on other sites
Leon 55 Report post Posted July 3, 2010 teh avi file i know nothing of, but i have a credits script for you, that will work. i'll make it more personalized for ya. make it work great. Share this post Link to post Share on other sites
Chief 30 Report post Posted July 3, 2010 thats great! cant wait! Share this post Link to post Share on other sites
Kiriashi 117 Report post Posted July 3, 2010 Here's a script for putting flash files in your game: http://www.hbgames.org/forums/viewtopic.php?f=11&t=64396 Share this post Link to post Share on other sites
Leon 55 Report post Posted July 3, 2010 Here is your script! #=============================================================================== # Credits Script, for Chief # by Leon_Westbrooke # v. 1.0 #------------------------------------------------------------------------------- # Instructions: # Place under all scripts, and above Main # Fill out the areas below, in the module. # Call using $scene = Scene_Credits.new # #=============================================================================== #=============================================================================== # Module #=============================================================================== module Credits #============================================================================= # Set Game Title settings #============================================================================= Title_Font_Type = "Monotype Corsiva" Title_Font_Size = 30 #============================================================================= # Set Game Subtitle settings #============================================================================= Subtitle_Font_Type = "Monotype Corsiva" Subtitle_Font_Size = 26 #============================================================================= # Set Game Credits settings #============================================================================= Credits_Font_Type = "Monotype Corsiva" Credits_Font_Size = 22 #============================================================================= # Set Background #============================================================================= Background_Music = "034-Heaven01" Background_Image = "" #============================================================================= # Set Credits listings. # Use keys: "Title" for the title, "Subtitle" for the subtitle, and numbers, # IN ORDER, starting at 0. #============================================================================= Credits_Listing = { "Title" => "Game Title", "Subtitle" => "Game Subtitle", 0 => "Lead Writer..................Mike", 1 => "Lead Designer..................Mike", 2 => "Lead Scripter..................Mike" } end #=============================================================================== # End Module #=============================================================================== #=============================================================================== # * Window_Credits #=============================================================================== class Window_Credits < Window_Base def initialize super(0, 480, 640, 480) @size = 0 for i in 0...Credits::Credits_Listing.size @size += 1 end @size += 1 self.contents = Bitmap.new(width - 32, 32 * @size) self.opacity = 0 self.height = @size * 32 + 32 refresh end def refresh self.contents.clear cr = Credits self.contents.font.size = cr::Title_Font_Size self.contents.font.name = cr::Title_Font_Type self.contents.draw_text(0, 0, 608, 32, cr::Credits_Listing["Title"], 1) self.contents.font.size = cr::Subtitle_Font_Size self.contents.font.name = cr::Subtitle_Font_Type self.contents.draw_text(0, 48, 608, 32, cr::Credits_Listing["Subtitle"], 1) self.contents.font.size = cr::Credits_Font_Size self.contents.font.name = cr::Credits_Font_Type @credit_size = (cr::Credits_Listing.size - 2) for i in 0...@credit_size y = i * 32 + 96 self.contents.draw_text(0, y, 608, 32, cr::Credits_Listing[i], 1) end end end #=============================================================================== # END Window_Credits #=============================================================================== #=============================================================================== # * Scene_Credits #=============================================================================== class Scene_Credits def main @credits_window = Window_Credits.new @background = Sprite.new $game_system.bgm_memorize audio = Credits::Background_Music Audio.bgm_play("Audio/BGM/" + audio, 100, 80) @background.bitmap = RPG::Cache.picture(Credits::Background_Image) @wait = 0 Graphics.transition loop do Graphics.update Input.update @wait += 1 update if $scene != self break end end Graphics.freeze @background.dispose @credits_window.dispose end def update if @credits_window.y >= (@credits_window.height * -1) if Input.trigger?(Input::A) print @credits_window.y print (@credits_window.height * -1) end if @wait % 2 == 1 @credits_window.y -= 1 end else close end if Input.trigger?(Input::B) or Input.trigger?(Input::C) close end end def close $game_system.bgm_restore $scene = Scene_Map.new end end #=============================================================================== # END Scene_Credits #=============================================================================== Share this post Link to post Share on other sites
Chief 30 Report post Posted July 3, 2010 Thanks to both of you! Share this post Link to post Share on other sites
Marked 197 Report post Posted July 3, 2010 Not too sure why posted this in the resource requests forum. Moved to Script Requests. Share this post Link to post Share on other sites