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BenBurge24

[Un-concluded] While On map restore SP

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Hey there community,

 

So, I have been working on my game and I want to have the character restore SP while on the map. I know the code would have to go in the Scene_Map class...just not sure where or how.

 

Some additional Information:

 

I am using the SDK and Mr. Mo's ABS (4.5).

 

I can understand simple code. In this case I am just not sure what all the global variables are named and things of that nature.

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You could set up an event that, after a certain amount of time has passed, some of the characters SP has been restored.

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You could set up an event that, after a certain amount of time has passed, some of the characters SP has been restored.

 

Yeah, I that would be pretty easy. I thought in the long run of things that if it just did it through code It would cause less trouble for myself. Haha, but If I can't figure out the coding then yes, I will have to use the events method.

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Aw snap you double posted. I'm sorry about this BenBurge24 but if you double post one more time I will have to use my moderator powers to kick you. Have a nice day now! : )

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Eco, you double posted just a little bit ago.

 

BenBurge, did you resolve the issue?

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Umm...well so far not in the sense I would like. But I will however close the thread due to lack of activity.

 

Sorry Kiriashi :unsure:

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There's no need for me to close the thread. Not even if you do solve it.

 

What have you done so far? Where are you stuck?

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You can make the character restore SP on the map using a common event probably. Just make a switch for it and make the common event a parallel process that has the condition switch set to the new one you made for it. For example, you could make it give the player 5 SP and then put wait 50 frames or something. Just make something in the game that turns the switch on for the common event and it should work, hope that helps. :) If you already knew that then sorry for wasting your time. :lol:

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