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evil cabbage

RMXP Utilities - Complete Overhaul

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Hello again everyone.

 

I am making an announcement about a new project that I am developing with my RMXP utilities. I have decided to not only recreate and vastly improve my current library of utilities, but this new batch will also include a bunch of new utilities and a console software to flip between them, update them and download new utilities quickly and easily.

 

Proposed Changes to Current Utilites (based on feedback I have gotten from users). Pmay lease note that these are "hopes" and may not make the final products.

 

Storyline Planner:

>More options for each plot point.

>The abilitiy to link plot points together

>The ability to create non-linear storylines

>The ability to import SP1 projects

>The ability to print your storyline

>The ability to export your storyline as an RTF document.

 

Windowskin Maker:

>I am hoping to include a library of resources with the program

>Required dimensions for aspects of the skin displayed on screen

>Export your skin to multiple formats with transparency.

 

Character Planner:

>Removing the .INI that is displayed at the end of every character's name

>Allowing for multiple versions of characters.

>The ability to printout an overview of your characters.

>Making the entire interface reside on one screen

 

Name Generator:

>MORE NAMES!!!

>Ability to minimize the program to the tray and to generate names and copy them to the clipboard simply by selecting an option from the tray icon popup menu

 

Broken Messiah's Request:

>Transform this into a batch image manipulation program

>Speed up the saving time

 

Project Organizer:

>Ability to manage VX projects

>Ability to scan your computer for XP/VX projects.

>Having all the operations available on one screen.

>Having a tray icon version which allows you to edit/play projects by simply selecting the project from a popup menu

 

Project Updater:

>Nothing at the moment, as this is relatively new.

 

 

Proposed New Applications:

(NOTE that apps with a "*" indicate apps I will require help with.)

 

Environment Planner:

>Like the other planning apps, just for environments.

>Tips to achieve certain moods ingame.

 

RMXP Briefcase:

>The idea of this is to be a utility to help people who are building an RMXP game to work together more easily.

>It will include a special type of IM program in which you can share resources which are dpownloaded directly into specified project folders for others to use.

>It may also help devs to set realistic goals for their projects.

 

Advanced Scripting Station (Bad Acronym Intended) *

>NOTE: I hardly know anything about scripting so I will pretty much need to be constantly guided by an experienced scripter.

 

RMXP Character Shop: *

>Will require a lot of rips and custom resources

>Will allow you to create custom charsets for RMXP.

>Allows the user to batch export one character design in different outfits at once.

>Allows the user to import their own custom resources.

 

Tileset Packager: *

>I will need help if this utility is to come with custom resources.

>Will basically allow you to easily assemble a tileset from images you already have.

 

Advanced RMXP Project Creator.

>Allows you to create RMXP Projects with things like:

>>A clear database

>>Certain battle/map systems pre-installed into the project.

>>RGSS dlls being added automatically

 

 

Proposed Changes across the Board that will Affect all Apps:

>A new graphical UI

>Easier to use interfaces

>All the new apps will be completely open source (under a creative commons licence).

 

I have already started work on Storyline Planner V2. Here is a screenshot taken from within Multimedia Fusion itself:

Capture.png

 

 

So, what do you guys think of this rehash idea, the new designs and the new apps?

 

 

 

 

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So many changes to some of them you are just epic :alright:

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Wow. This is amazing. I can definitely use this. Especially the story planner. I'm always changing my storyline because I forget some parts to it <_<

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Wow. This is amazing. I can definitely use this. Especially the story planner. I'm always changing my storyline because I forget some parts to it <_<

I'm with you there man, it's always so annoying! I get to a really good part, then i'm like, WAIT! What was I going to do for this again?!?!?!

*facepalm* :lol:

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Thanks guys. One thing though, as I am releasing the source code, I will probably be releasing my apps on forums other than RMXP Unlimited. I know that originally they were supposed to be RMXPU exclusive, but I feel other RMXP-ers should have the right to make use of them.

 

and anyway, someone is bound to leak the programs to another site at some point anyway.

 

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How about putting all of the programs together and calling RMXP's Helper?

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I tried to do that a while ago with a program called RMXP Lunchbox. The problem is though, by putting all the apps in one program, I couldn't really include all the apps that I would necessarily want to, as if you chose to create one program, that program must serve a specific purpose, however if you create multiple programs, then these programs can have completely separate purposes and therefore not be illogical to each other, as is the case of RMXP Lunchbox.

 

To better illustrate what I am saying, I will use Windowskin Maker as an example. RMXP Lunchbox was a program that was an application that was designed in order to allow the user to plan out everything in their project without even touching RMXP. Upon creating a new project, the user would go through a step-by-step process in which they would carefully plan, make and package their game. Because of the fact that RMXP Lunchbox was a tool to plan, mainly whereas Windowskin Maker was an app used to make resources, the two would not logically fit together.

 

Basically, to cut the long description, what I am trying to say is that the diversity of purposes of the programs which I am creating is too broad to package into a single program that would not seem illogical and confusing to the end user.

 

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