Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Sign in to follow this  
Leon

An Idea And Story For The Group Game.

For the site game.  

  1. 1. Which way should we take this game, and should we even do this story?

    • Go with this story, and split the storyline, making choices a feature.
      0
    • Go with this story, but splitting it up could get confusing...
      0
    • Scrap this idea, we need something else.
      0


Recommended Posts

Please vote and tell why.

 

Okay, guys. I came up with a GREAT idea for the game, and a beginning story. The reason I say beginning, is because this story will probably have 2-4 different ways it can be carried on. Since we have the man-power to do it, it would be a fun thing. If you guys would rather keep with one straight storyline, we can do that to.

 

A young man out hunting for his grandfather stumbles upon a group of men, planning to assassinate the lord of this land.

He rushes home, telling everyone.  The elders call a meeting, disputing the rumor, disreguarding it.

The young man reaches home, only to find his grandfather disappointed in him.

Three days later...

Some 'guards' come and take him and his grandfather away, because of the rumors.  It is 'to protect Lord Elric'.

The 'guards' take them to a hidden location deep in the woods far from the village, leaving the young man with a choice:

Join them in assassinating the Lord
or
Don't return and leave his grandfather to die.

 

Now, we would have to come up with the common elements for each separate path, but if we took each path and made a 2-hour or so game with it, you are looking at some great fun. Plus, we can always leave it open-ended to continue further. Now, as for what we would need as commonalities, there are:

  • Slang used by the characters.
  • Names of certain NPCs.
  • Features and availible items.

As for things that can change depending on the path taken:

  • Allies
  • Chest contents
  • Storyline elements
  • Some things are unavailible

Now, if you guys like the splitting idea, we can seperate into teams that may get smaller if we split the game further, or we can eliminate the splitting of the team and keep with one simple story. But, if we do it this way, we could definately use the Good/Evil script. Also, I may create a character generator again, one better than my old one, just for this project. Well, vote. If it passes, we can divvy our talents evenly, select our scripts, and get started. If not, We can select our scripts and get started.

 

Also, if we do divvy our talents, I may set up another sub-forum just for the game and its different paths, availible only to those who are actively working on the projects.

 

NOTE: To let everyone know, before we get started, we will also need to agree on places, locations, map-layout, and scripts. Also, anyone doing events; I will set up a 'manual' of script commands for you guys, so don't worry too much.

 

P.S. This is my longest post other than scripts! :D

Share this post


Link to post
Share on other sites

The storyline is merely a prototype storyline. I wrote it as an example. As for teh idea of splitting the game, that is what I wanted to REALLY get across. It is to show that there are many decisions in life, and it will allow you to play out many scenarios.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...