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DarkGamer

Tileset being made&Opinion?

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Hi, i started making the tileset for my new game. And would like some opinions...

 

This is a simple image with the tileset stuff till now...

 

 

testtile.png

 

 

This is with some effects, to alter the ambient to what i am looking for in the game...

 

 

testtileimage.png

 

 

Yeh, still alot of work to do...

 

P.S-Will keep updating this each time i modify/add new stuff.

 

Thx

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Looks pretty good for a beginner spriter. I recommend copying other tilesets to learn.

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Yeh, i used a texture for the wall. The ret ain't with texture.

 

The reason for the texture on the wall, is because the walls actually have some format...

Hum...-i'll keep showing how it is getting, and you can keep helping me. Thx =)

 

*Yeh, sprit ain't my best thing :D

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You have smudged and blurred, and whatever else, which means it's not a sprite anymore. It looks bad xD it's drawn bad too, actually, and it doesn't match your characterset. Nothing really that you can do besides practicing, and perhaps using paint, so you don't look at the smudge/blur tool, and go like: OMGIWANTOUSEIT.

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wah, thanks for being honest...and...it isn't to fit that character,lol. That is the main rtp character that rmxp uses automatly. loll

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Your tiles have the RPG Maker 2K3 style. Your work is really good for a beginner. Keep at it!

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wah, thanks for being honest...and...it isn't to fit that character,lol. That is the main rtp character that rmxp uses automatly. loll

 

has nothing to do with the style of the tileset or the character. The character is bright and your tileset has a low bright level. A simple fix by taking the character and tunning down the light to make it slightly darker.

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has nothing to do with the style of the tileset or the character. The character is bright and your tileset has a low bright level. A simple fix by taking the character and tunning down the light to make it slightly darker.

true true, but this is a tileset showcase, not character

 

not bad DarkGamer, all I'd say is some of the wood panels are a bit too close to each other in parts

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Yes, this isnt a characterset showing, the only reason for it in there its because i couldnt think of removing the actor image, and it just appeared, so i could screenshot it.

 

It's all about the tile.

Thanks, yes its only my first, and as i said, not my best at all, but im improving, will consider all the tips, and improve it. Thanks

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true true, but this is a tileset showcase, not character

 

I am aware of this!! I was simply commenting on other peoples comments about the indifference and pointed out a way to fix it.

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it looks pretty neat! but I think the wall would look better without the texture.

because the texture makes it look like... where is the light coming from?.

anyway, its important not to forget to make an autotile for the walls!

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I never used autotile for walls... simply have 3 sprites for each type of wall.

 

Thanks for the feedback ;)

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