Broken Messiah 20 Report post Posted August 8, 2010 How do I make it where a actor deals a exact amount of damage on a enemy? What I'm trying to do: - Use Advance Wars Battle Damage Algorithm which is this: Damage Chart Share this post Link to post Share on other sites
0 Enigma 10 Report post Posted August 8, 2010 If you want it per skill then simply set the skill variance to 0 however, its still gonna be different based on whoever is being attack's defense Share this post Link to post Share on other sites
0 Broken Messiah 20 Report post Posted August 8, 2010 Well is there a way to remove the attack action ? Share this post Link to post Share on other sites
0 Enigma 10 Report post Posted August 8, 2010 For enemy simply remove attack from the enemy's action list, also weapons don't have variance so set the hero strength to 0 so that the fighters strength doesn't add if the attack is 0 then increase the str of the player by 1 Share this post Link to post Share on other sites
0 Kiriashi 117 Report post Posted August 8, 2010 I'd just remove all instances of Str from your game. That way damage is exact every time. Share this post Link to post Share on other sites
How do I make it where a actor deals a exact amount of damage on a enemy? What I'm trying to do:
- Use Advance Wars Battle Damage Algorithm which is this:
Damage Chart
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