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Ovan35

Help with Atoa Custom Battle Script

Question

Ok I am trying to get this script to work but am having some trouble.When I click on a item to use the screen will go black and display a error message

Script 'ACBS|Battle Main Code'Line 4358: NoMethodError occured undefined method 'pose' for nil:NilClass'

 

Steps I've taken

1)Read the section of the script for setting up items.

2)Went to ACBS|Config2 script and put in Item_Settings[1] = ["MOVETYPE/STEPFOWARD"] all the way up to 22 to cover all the usuable items in my game

3)Checked around the area the error occured to see if I can figure out what is wrong with the code (like I'm a programmer)but didn't see any missing pose method

pose = set_pose_id(battler, 'Item_Cast')

Is what I saw in the same block as the error.

Anyway if anyone has ran across this same or similar error and found a solution to the problem I would love to hear it.

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3 answers to this question

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Nice to see someone else from south carolina :clap:, sorry wish I could help, but I havent used that battlesystem in well years. I would reccomend copying the original script, you might have erased a random number or symbol.

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I moved your topic to RMXP Support. Do you have a link to the script we can see?

Thank you.Sorry wasn't too sure where to put the post.But at any rate I think I solved it.I copied everything back over as Broken Messiah suggested.If anyone else runs into this all you have to do is:

 

1)copy the list for the:

items

animations

and skills

from the demo into your project.(multicopy is your friend)

 

2)Then do the same for the:

ACBS|Battle Windows

HP & SP Meter

Config 1 & Config 2

Battle Main Code

 

It sounds like alot but it isn't really took me about 5-10 minutes.Truth be told it might be able to be done without going through all those scripts but I did them all just to be safe.I hope this doesn't mean I have to live with the settings of the demo.I want to be able to customize it at least a little.But the potions and other items work now.

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