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Broken Messiah

I want to start a Graphic Class

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I want to start a Graphic Related Class, it will cover custom charactersets, recoloring, shadowing, titles etc. Thing is I dont know where to put this. There is no section for it in the other classes. 

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I'd love to join. I'm currently working on some characters so this would help a lot.

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If you can prove that your willing to put content in your class, a sub-forum can be made for your proposed class.

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Well if you have an idea of lessons that will work well in succession, you can have one. xD

 

 

I guess I'll just have one made for you, and you can have a go at it.

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There are actually quite a few members who PM me about this. Most aren't even active so that's an easy decision.

 

To be honest, I'm not keen on classes. On this forum, I can't see it working. Mapping is slightly easier, it's less time consuming than spriting. My concern is that you will never get any students. I'm nearly certain no one will dedicate...

 

However, you don't necessarily need participants to have a class do you? Why not start off with lessons which get more advanced and members can work through them. This way the content is more timeless and not used up by participants who may or may not join/commit.

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Hehehe, I'd read whatever you had on spriting, as I terribly need it lol

 

Well, here's hoping to see something. :)

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^~^

 

 

Now get to work.

 

 

If you have any questions regarding moderation, just ask.

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I did indeed. Re-read your last sentence. It really did sound like you approved.

 

 

Just give him a chance Marked. ; )

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I think tutorials will be better than classes. Tutorials lure people in while classes will intimidate people.

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Well usually it's appropriate to test if the member is actually capable of teaching what they want to. Broken Messiah asked how he can prove it. A simple question really. Just write a tutorial, explain some aspects of spriting.

 

Well Broken Messiah, you now have your own forum. The pressure is on to prove me wrong :)

 

This may help as a guide to creating the structure of a spriting class: http://www.rmxpunlimited.net/forums/topic/3913-complete-rpg-maker-xp-spriting-guide/

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Yeah. I think tutorials would be better. There wouldn't be any pressure on the students or any deadlines.

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A class is essentially the same thing in this sense.

 

 

Its just more organized based on his style of teaching. Better for someone learning; its harder to learn from a bunch of random tutorials.

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Yeah that's right Kiriashi, so it raises the question why not post these in the tutorials forums in the first place. That's what I originally wanted to see before creating a specialized forum. For example, if a member can consistently produce tutorials then it makes sense to give them a forum if they want it. However if a member hasn't posted a tutorial before and then wants to start their own class, then obviously there's a risk there.

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