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Screen Border + Map Location simpler method ?
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WhiteRabbit
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First Off, I'm sorry if this was covered somewhere else, I checked around the scripting area but didn't have much luck.
Anyway, I was dabbling around with the idea of a Screen Border plus Map Location. I was wondering if there is a simpler way than this:
BorderPNG connected to Switch #1.
MapLocPNG connected to switch #2.
MapLoc2PNG connected to Switch #3.
Upon start, Switch #1 = On.
Upon start, Switch #2 = On.
Both via Event autostart.
Upon change of map:
Switch #2 = off
Switch #3 = on
I looked in CE and I didn't find a conditionary equivalent to "when Location is x,y on Map x"
So i figure, <thanks to joman195 for the AutoSwitch Link!> I use Autoswitch for the border, for both turning on and off <if A player decides they hate my border idea.> the Border screen, but is there an easier way to do the location marker? I assume I don't HAVE to put after the teleport to change switches for it, though I would if it comes down to it.
Any idea or brainstorming appreciated.
Oh, if you need a pic of what I mean lemmie know.
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