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joefogas

help in creating 2 skills

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ok i'm decent with EDITING the scripts, but coming up from scratch is still a bit beyond me. Here's what i am trying to do..

 

I need 2 skills

 

Physical Absorb - a type of shield that lasts for 3 rounds. during this time any PHYSICAL damage heals you instead of takes away. Magic damage still hurts the player.

 

Magic Absorb - a type of shield that lasts for 3 rounds. during this time any MAGICAL damage replenishes your SP. Physical damage still hurts the player.

 

 

Any insight on this would be a HUUGE help.

 

Thanks in advance :)

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I fiddled around forever, tried everything. Even went online to find some scripting tutorials. There is no way to do this that I know of.

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I fiddled around forever, tried everything. Even went online to find some scripting tutorials. There is no way to do this that I know of.

 

why oh why did they have to choose ruby and not C?

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ok i'm no expert scripter in fact i'm barely able to edit scripts..

 

but i have an idea none the less but i don't know if it will actually be of any use...

 

can you make a script that checks to see if a state is active (the skill is on)

if the state is active when attacked check damage amount then convert the damage to 0 and increase the players HP or SP by the number of damage? surely using a variable to save the amount of damage and recalling the same variable to replenish the points would work right?

 

and if you can't figure this out via script, i will attempt creating an evented skill if you would like.

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