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Leophard

Legend of Chaos

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Yes, I know, another Legend of <name> game, but I assure you that I already made this title before joining the forums. :yes:

 

This game has been an idea of mine which I've been carrying around for quite some time, and it's going to be my first custom RMXP game. While I will likely keep using RMXP's basic tilesets, it will include several custom-made sprites, new battlers, and a (in my opinion) compelling and epic storyline.

 

The prologue is as follows:

"On a warm summer morning, Atticus and his sister Moira left their village to gather Sunbloom for their father, the town's alchemist. It was a chore they did every Sunday morning; When the harsh week was finally over, the Sunbloom would bloom within the northern forest, blessing it with its beautiful golden appearance. Revered by the village not only for its beauty, the Sunbloom was used in many restorative drinks and potions... And it was an ingredient for one of the most delicious tea recipes of the realm!

Yet, as Atticus and Moira were gathering the Sunbloom, they were suddenly greeted by a violent storm... It had come out of nowhere, as if the clouds magically appeared above the forest! Hiding beneath a large tree for shelter, the siblings waited for hours and hours, until clouds finally started to dissipate. The two came out of their shelter, and were suddenly blinded by a bright flash right in front of them!

As they regained their sight, the curious siblings neared the source of the flash. What they discovered was an ancient-looking relic, made of pure gold and embedded with diamonds! Thrilled to have found something to valuable, the two carelessly celebrated, and dreamed of the many riches that awaited them. But, as soon as Atticus touched the relic, a giant portal appeared in front of him and tried to suck him in! He struggled with all his might, but it was no use. Within a matter of seconds he was consumed by the portal, only faintly hearing his sister's call for help as the portal closed behind him.

Many hours later, Atticus awoke to find himself in a strange place, inhabited by furious monsters, warring races, and a mysterious force known as magic...

As Atticus fights to survive in this unknown world, he learns about the ancient relic that appeared before him, and the perilous journey he was destined to take... For he is the one destined to fight the evil; For he is the one who will decide the fate of not one, but five different worlds...

For he is the one that will not make the Legend of Chaos come to pass!"

 

 

 

Legend of Chaos will be an RPG in the style of Final Fantasy, with a few twists in regards of the gameplay. You start the game at level 1, with Atticus as your only party member. Yet, as the game progresses you will meet several new characters for your team, as well as each of their unique class systems!

Since I believe however that deeds can say more then words, I've prepared a small demo which shows the beginning of Legend of Chaos. You may find it at the following link:

Legend of Chaos [DEMO]

 

Now, if you are interested in playing Legend of Chaos, please leave a reply in this topic with any possible bugs you might have found, or any ideas which you may have to further improve the game. Depending on the popularity of this game, I may release more parts of the game during the process of its creation, though the final version will all be in one game, together with new features and special treasures for you to seek out!

 

Here is a short list of the issues I'm currently aware of, with a notice of wether or not I fixed them. If you happen to know how to fix these, feel free to send a reply to this topic, or simpily send me a message! :alright:

-The starting cinematic has not been created yet, because I first want to learn more about creating cinematics and cutscenes. Any information or hints & tips about cutscenes and special effects will be greatly appreciated!

-During the first cutscene (in the Dorei War Camp) you will notice that the camera suddenly jumps down. This is due to the fact that Atticus is made invisible, placed elsewhere, and replaced with an event at his previous location. I found out how to fix this, and I will do so soon.

-First real bug I can't fix yet; when when the cutscene after beating War-Mage Sethos ends, Atticus and Lihonessa will be dissapear, and the player won't appear at the right spot until a few seconds have passed. How can I fix this?

-When you start the game, the first time that a sound effect triggers it may take a while until you hear it. How do I fix this?

 

For now, enjoy the demo, and don't forget to leave a reply!

Edited by Leophard

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Ummm I don't consider this a demo. I can open two chests and battle some enemies. Nothing new. Now unless I was suppose to see some cut scene or something this is a horrible demo.

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Moved to Projects & Teams.

 

By the way your link doesn't work for me. That host has way too many ads too. You should try our downloads manager or a site like megaupload.com.

 

Alright, I used the downloads manager to get my Demo on the forums, and I replaced the link in my original post. Thanks for the adivice!

 

Ummm I don't consider this a demo. I can open two chests and battle some enemies. Nothing new. Now unless I was suppose to see some cut scene or something this is a horrible demo.

 

Well, right now most of the game is still a work in progress, including the parts you've played through in the Beta. This is mainly just an intro of the storyline of Planet Mireion, which will be your first stop in Legend of Chaos.

As for the cutscenes, I did include a few in the Demo... Unless you don't consider them as such? I do still have to make the intro cutscene though, because I first wanted to get some experience with making cutscenes before I began with it.

Anywho, this really is just a rough start of what I'm currently working on. I may release a larger, better demo of the game later once I've gotten a bit further!

 

EDIT: I only now found out that there's a specific lay-out which these threads must have, which I can't completely fill in yet with my current progress. As such, I will no longer use this topic, and instead create a new topic once my game is larger.

Edited by Leophard

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