Hinola 3 Report post Posted November 6, 2010 (edited) Hello everybody =D I present to you my project, Arpenteurs It's originally in french, so, sorry if the translation is not very good. The storyline will be shortened. May be (I hope), a day You will be able to read all the synopsis ^^ __The game__ Arpenteurs is a role playing game which I would try to make the more tactical possible. I have began to make it with RPG maker XP since some month, but a big part was make on the paper I'm still in the step of the reflexion, which I prefer complete alone. For now, I meditate about the gameplay, the scenario, the characters and the main ideas I have just make the first region of my game, the eight real big maps, but every quest, and npcs are to create The role play will be everywhere. In battles, dialogues, all your choices will had their importance. __The scenario__ Zibandär, your world, is a new civilisation, like other one, a children of a ancien et destroyed civilisation, the earth. From a long time, It's the same story. A world disappears, and others are created with the rest... to disappears also The reasons of these Disappearance can be a natural desaster, general famine, bad gestion of humain ressources or the self destruction. The earth is not the first human civilisation which disappeared by self destruction, but it's the first which used a so powerful means. Twenty nuclear weapons summers are sufficient for reduce the human to a little group who must resist in the perptual nuclear winter. It's with some member of this group that ten new civilisations were created. You are a children of terrans. People of this new generation who don't know one word of this story. Exept a minority, born for know this and for protect your world against a eventual risk of self destruction. This minority was called the anciens, because with the ability of know her story, they could live a long long time. But, over the years, the anciens have changed. Your world, unlike the earth allows to use magic forces, and the anciens have begun to use them for know who had help the human for this new beginning Why? Because this knowledge have leads the anciens to the need of power for various reason and search one thing: control the most powerful human discovery, that which have destroyed their ancestors. Those anciens, become powerful magicians who walk the land in search of power are now called "Arpenteurs" You are one of those Arpenteur, and you need power, and all means, good or bad are allowed for your quest. Become a angel and receive offerings... Or find whatever you want in the bad side of yourself... and be the first who put her legs on the floor of the earth. [HS]If you don't understand, know that french member have difficult too ^^' but it's a simplified version of the story ;)[/HS] __The Characters__ ► Main characters Hinola Hinola is a 34 years old Arpentrice. When she was ten, daughter of an Arpenteur and a simple woman, her house was attacked by an other arpenteur, ennemy of her father. The battle was foregone for the ennemy, So, when the two man was tired, Hinola decided to kill her father for released enought power for kill the ennemy. She know that all means are good, that one too. After this, she leaved her hous, her mum and her sister for a long time Sakura Sakura is a 26 years old Apprentice of Hinola. Daughter of two companion of Arpenteur, her parents was ennemy of Hinola. A day, The latter came decimate All the Sakura's family Sakura was the last survivor. Hinola felt she had great potential and decided to keep she for training. Although Sakura always has a grudge, it's the only chance for stay alive. ► companions They are secondary characters. They evolute slower than the arpenteurs but will be very useful and will have importants roles. You will have choice between different companion in each town. you will have to make a choice and convince them to join you. There is any list at this time. ► Allies It can be other arpenteurs, simple people, it's all the characters who will need you in your quest. There is any list at this time. ► Npcs you will cross a lot of people in you travel. here is the list of breed: Humans There are ttwo king of humans Human of south They are also divided the humans Races are not very developped on paper, I will not write long lines It's... a normal kind of Humanoid the half man half cat idem, nothing very important, they are just faster in battle. Human of north The first chapiter of the game happens in them region. they are less impressive than the humans of south whatever the npc and his race, all are animated when he's speaking. Whatever the direction. __The Gameplay__ ►The places During your travel, you will cross: - Towns, allies area, without battle. (if you are not an ennemy) - random lands, for the hunting, bandit's landmarks ... - hostile land, with ennemy, often for quests. - donjons where battles will never stop (or a few) before the end ►The actions You will can spend your time to: hunt With a system of random map, you will can explore random places of your region and do an hunting party. You have just to go in the circle for transform the actual map into hunting map. Bears, condors and kobold are your main ennemy for the moment. travel not very useful, this circle allows the travel between a town and an other, the access to the mapmonde, or the crossing of random land. But I think put some littles unanticipated. Attacks of bandits... search tresor This is a special chest. Some of them are hide. There are rare or unique items inside, or ordinary items. Or nothing there can be open with a special object. If you find easily a chest, be sur that the object will be very hard to find ;) clean the "transfères" All the transfères are donjons, occuped by a the banneds. They was created by the anciens for join eventual other world But the excess of magic force made dangerous the area They Are used now like a prison. But some magician who was locked have succeeded to leave the Transfère and have opened passages. The clans The clans are group of some people who work for the population or other special claimant You have generally enought quest in a clan for busy a long while. You can rise in rank and for some clan, become the chief. There are some kind of clan: - simple clans - sects - military group - political party And may be other. Of course, you can't join all the clans, some don't accept the membres of an other clan. Or if your reputation is not favorable apart from those above, there are other little things to do Fishing Horse Racing Arenas the main quest (yeah from time to time, anyway = p) Dredge tertiary quest ... ►Battles I use the Zenith Tactical Battle System. There is a screen capture below You will don't choose your weapons just for their strenght =P A description of the weapon system: The weapon of the game are simple. It's banal weapon (iron sword, hammer of consolidated wood...) with an attack which varies a little The différence is visible on the battleground : - the scope of the attack - the size of the referred area - the speed of the character however, some weapons are differents : the legendary weapons, rares weapons and well made weapons. The well made weapons are visible by the "+..." at the end of the name. For exemple, a "steel sword +1" has 1 attack point more than a simple "steel sword" The rares weapons are very expensive, and, of course more rares than ordinary or well made weapons. It have often attributes For exemple : "priest blade" "short iron sword with fire damage" The short iron sword is an ordinary weapon. The legandary weapons (or unique weapons) are the most rare. You can't find it in a forge or buy any one Like the rares weapons, the legandary weapons are ordinnary weapon with attributes and bonus exemple : "Sword of Vardaän" "short steel sword +1 with speed bonus" It's at this time the most powerfull weapon with a bonu of 1 case for moving in a battle Now, here is the list of all the attributes of the game : The 10 "elements" water earth fire ice Lightning wind nature demon blood metal Crystal land are used in arpenteurs battles. If you aren't ready for a battle in one of those land, you will more suffer This is all the kind of magic in the game. charmes : They affect the mental of the ennemy. It can cause heavy damage. malédictions : Curse causes progessive damage conjuration : This magic is used again the creatures which are possessed by demon or other evil spirit démonologie : demoniac magic very powerfull. destruction : powerfull magic for a maximum of damage. but not precise and easy to dodge. invocation : call of elemental root or other. sortilège : inevitable magic but not very powerfull. It attack directly the target. sceaux : It's like a paralysis. enchantement : the enchantments are for improve allied features. chant : like a enchantment but the effect is created by a song. parchemins : magic called from a book or a parchement. There are chances for that magic fail, but it's usable by all the characters. projections : It's an invocation, but the magic force which is called is sent. It's powerfull, but easy to dodge les armures et certaines créatures sont plus vulnérables à certaines façon d'utiliser les armes. estoc : attack with the end of the blade (dagger, lance...) taille : attack with a side of a blade (sword...) conondant : blunt weapons (clubs...) projectile : long range weapons (bow...) long blade short blade mace (and morning star) warhammer lance halberd bow crossbow fire mouth whip Flail baton axe un manchot In the game, It's the name of a big sword like that of clad. une lanchot Is like a manchot but more heavy and contending. It's... a very big mace. axe for launch nunchaku weapon for launch griffes poing All of the weapons which you can put in your hand but without blade. (Unlike griffes) the kinds of damages. some times, You will confront a other arpenteur. Battles take place in specials maps. Arpenteurs will be separated by their "armies" constitued by their companions. You will have the choice: - Skill - Attack - repose skill: You attack the ennemy defense with skill to weaken him and give the final hit. You will have a big choice of skill with diferents functions. If the skill isn't used in good conditions, it can disapear or inflict damage to the launcher. More you have companion, more you have attack: You decide to send every companions or just one for fight the enemy army. He will defend himself with his complete army. If it's your ennemy who attack, you too, you will defend you with all your army. De plus, plus les compagnons sont puissants, plus ils offre de PM indispensables aux sorts à l'arpenteur. Sans soldats, ils perdent une importante quantité de puissance qui n'est pas négligeable. repose: You remain inactive et on reste inactif to retrieve magic and use objects. You can't attack or use skill, you lose one turn. But it can be very useful. The menu is accessible at this moment. ►Le jeu de rôle The game will be based especially around the choices of the player, the choice of her compagnions, the answers to NPC, all will influence your reputation or the difficulty of the game. For your team, the choice is very important. Don't choose a revolutionary with a pro-government. (Or a elf and a dwarf ^^) The choice that you will do can strengthen your army as it can destroy it ► Reputations, relations and rank Reputations: the reputations are use for town. You can have a good reputation as you can be transferred to a stall Your reputation is visible in your journal. I give you all the possible reputations: (In some town, you can't have access to some reputaion) The clans: In the clans, you are recognized with your rank. Some are Diversified, other are simple, like in the first clan. You win rank when you accomplish a quest or sometimes for an other reason Rest assured, some rank will be more Searched. Les relations: Some people who you will meet will speak you a few. And some other people can have better relations with you. It's impossible to recognize them, you must speak with them and say the better lyrics to be a knowing, a frien or more. I put for exemple the npc "Tassie" __Screen captures__ I think that it is the moment for which you wait the most. And I'm sur, some of you haven't read all the text and have just look the pictures ^^ There is one region which is almost entirely mapped. In first one, the picture of the battle system in a transfère. I use the Zenith Tactical Battle System. A little previews of a simple forest. And two completed maps : Esparide, the bigger city for the moment. We can visit just three map of 60*60. the rest is blocked. You can find a clan, some little house and shop. you can do what you want in beatiful clothes... Juau'mill, The village with two mills. It's a big village very rich and protected by a powerfull mage who is too one of the miller. You can see this with the garde, composed by strong golems. __Links__ There is any video, site or forum. __Language__ Translation of demonic terms of the game Sedär = Between Zibanel = Nothingness Juau = twin Mill = moulin (like in english, I know =P) Zibandär, the name of your world is called the world between the nothingness. After a long time, Zibanel'Sedär is became Zbanel'där and Zibandär It's the end ^^ thanks for reading (if you have read, not as the french member who search everytime the screen =P) Edited November 11, 2010 by Hinola 2 nanou-gr and FranklinX reacted to this Share this post Link to post Share on other sites
Wyzrd 12 Report post Posted November 6, 2010 This is looks really good. I can't wait to see the finished version one day. I can tell you put a lot of time into it. Share this post Link to post Share on other sites
Hinola 3 Report post Posted November 6, 2010 At this time, I have may be 1 hour of game, not more ^^ but the more longer part, the mapping of big places is finish and the next will come more quickly. But for une hour of real game (quest, donjon...) I need.. may be two week. Or more. After, there are secondary actions (fishing, horse race...) which can be repeat and for what I work one or two day. And which can lengthen the number of hour. but it's all the systems of relation, reputation, choice, consequences which take a lot of time to create. Share this post Link to post Share on other sites
Wyzrd 12 Report post Posted November 6, 2010 I can understand that. Take your time on it. It looks good so far. I wouldn't want you to rush it. Share this post Link to post Share on other sites
gRaViJa 4 Report post Posted November 21, 2010 Th amount of time you must have put in this must be enormous (I know what i'm speaking about lol). This looks really good and one of the most promising projects around. I'll definitly follow this one. Good luck! Share this post Link to post Share on other sites
rgangsta 43 Report post Posted November 21, 2010 That forest looks very enchanting. I couldn't map something like that. Share this post Link to post Share on other sites
FranklinX 37 Report post Posted November 21, 2010 Your game looks really good. The story really stands out as original. Did you make your own sprites? They look very well detailed. Share this post Link to post Share on other sites
nanou-gr 5 Report post Posted November 21, 2010 wow! awesome!!!!! keep going, i just can't wait to play it!:):) Share this post Link to post Share on other sites
Hinola 3 Report post Posted November 21, 2010 (edited) Hello ! =D Thanks you for reply =D => RATED-RKOFRANKLIN, I use this site : http://www.geocities.jp/kurororo4/looseleaf/ and after I add sometimes details ;) Here is a new of my game ;) Will be presented in the latter: The system of journal (quest, relations, reputations and ranks) The system of discussions (mixed with the system of relations) Some icon and exemple of attributes The system of journal The object "journal", from the beginning in your Inventory give you four choices: The used tileset are PROVISIONAL ! ;) for each pages, we control a cursor. When we go on a case, if it is activated, it view a picture. When we go on a case which isn't activated, the picture disapear. Here is the screen captures for differents pages: relations reputations ranks quests In the quest's page, the ligne in the bottom is for the quests of differents clans. There will more of 25 quests. several pages will be available ;) In the pages for clan's quests, the latter are dispose in a scale by four. When four quests are completed, you go to the next level of the scale, sometimes for move to the next grade. Le systeme of discussions The discussion's system proposes different actions depending on your relation with the character. The bar on the top represente the esteem that the character has to you. Once certain stage past, you improve your relation. Esteem is won or lost with the lots of choices dispersed in the discussion's subjects. It can too be won when you offer gifts. Certain characters will prefer some gifts to other. but beware, a good relation can be lost with a bad gift. For these subjects, here is pictures for exemple: In grey, the subjects which can be more develloped The subjects appear one by one. some icons and exemple of attributes now, here is an preview of what looks like weapons, armor an other objetcs in Arpenteurs. These icons are the size of 28 * 28 for the creation and I adjusted them in 24*24 for the game. Like this, I can work on a bigger surface for a better result The skills are make with artweaver in 120*120. And finally, three exemples of attribute's list. One is the list of a bear An other of a human And the last for a condor. The first who find who is who win a pack of Tassie's photo (the girl with pink hair Edited November 21, 2010 by Hinola Share this post Link to post Share on other sites
Arkbennett 16 Report post Posted November 24, 2010 This looks rather impressive, I wish you had a better grasp of English though. It is side. You should try to work with a native english speaker for a better English translation. As for your contest, if you are still doing it. For left to right, I believe it is: Human, Bear, Condor. Share this post Link to post Share on other sites
Hinola 3 Report post Posted November 27, 2010 thanks for your reply Arkbennett =D You should try to work with a native english speaker for a better English translation Yes I will ask to english speaker to help me, but just for the game. Human, Bear, Condor. Yes it's the right answer. If you whant the pictures, I can give it tomorrow ^^ Share this post Link to post Share on other sites
Arkbennett 16 Report post Posted November 27, 2010 No problem. And yes, I would like the picture. Thank you. Share this post Link to post Share on other sites