GameFreak001 1 Report post Posted January 15, 2011 (edited) I'm using 2 Battle systems Side View and Map View. 40 Custom Scripts Characters Helius Quatia Arkia For now Other then Town Folk. If you are in the street or walking down a path in 3D (Mode 7) or 45 degrees and the Enemy wants to fight you right there and now that'll be (Map Battling) with DTBS.(enemy and character has animation) Or take it to the Ring!! Full Battle Match with Side view (enemy and character has animation) with TTBS. Note: in DTBS mode You Only can Fight up to 2 Creatures or Man. The script Allows you to have 1000, I just want you to fight 1 or 2. Now in Tankentai battle mode up to 8 Enemies. Mode 7 is for world map and some leveling. 3D RMVX is Cool. Here is some game Pics and Mode 7 in Effected. Look at the battle floor, that was a picture of a marble table, Cut the Legs off, and thats it. "Slime" should/will say "TriSnake" (I will/Can make Some Battle Backs for RMXP Unlimited.) ALL GRAPHIC'S BY ME...... Look at Mode 7 (3D) VX. See all this in motion in My Trailer. Nice logo screen. Look at DTBS (Map Battle) Lovely Scripting. And I have footsteps sounds from Legend of Zelda. I just saw something "Battle" in the title is missing a "T" gotta fix that...... Edited January 15, 2011 by GameFreak001 Share this post Link to post Share on other sites
Bigace360 38 Report post Posted January 15, 2011 Yo, whats the story about and how the hell did you get to battle systems to work at the same time? Share this post Link to post Share on other sites
madanchi 18 Report post Posted January 15, 2011 this sounds good and with the battle systems :) and yeah whats the sotry about? Or are you going to reveal that in the trailer competition :rofl: Share this post Link to post Share on other sites
FranklinX 37 Report post Posted January 15, 2011 What is your game about? I suggest you work on your maps. They look very empty. Share this post Link to post Share on other sites
GameFreak001 1 Report post Posted January 15, 2011 (edited) :lol: Those maps in the pictures were demo's, God that game would be boring...... :lol: And yes you guessed Right the Story will be revealed in the Trailer..... And I dropped Mode 7 for now..... On the Battle systems I'm using a Call Script My main Battle System is DTBS. To use TTBS I'll use a call script in a Event to Disable DTBS. And when I make another Event for Street/Map battle I just re enable DTBS. on/off... on/off Whats weird is when I re enable DTBS, TTBS is still running, But I'm not Using it. I think thats why it works..I'm not calling for any TTBS resources. And DTBS over runs TTBS, Oh and now I'm running 46 custom Scripts Just added a Menu Script. Edited January 15, 2011 by GameFreak001 Share this post Link to post Share on other sites