Free To Play 3 Report post Posted January 15, 2011 (edited) Okay! I have posted something like this in almost every forum I've been in, and thought it was a good return topic. (Because I'm treading on thin ice, please don't spam this thread. Serious answers only. Well... as serious as a zombie thread CAN be...) RULES You can choose any item in the world to put in your backpack, even if you don't know the name, as long as it exists, you can have it. There's not really a limit to how much you can put in your backpack, but please be aware you are probably not hulk hogan and cannot carry more than maybe 30 lbs (About 14 kg) before you start to become over encumbered (lol like in fallout!), please try to keep in mind the weight of the items in your backpack. You may choose whatever weapon you want but note that you DO NOT have an infinite amount of ammunition and therefore must take in availability. Also, you are not fighting the incomprehensible zombies from the video games, you're fighting the zombies from "World War Z" (A book by Max Brooks) And must shoot the zombie through the head (Or completely immobilize them, which would take MANY more bullet than a shot through the head.) You can pick anywhere in the world to be, no explanation necessary on how you got there, let's just say you flew there.... And for all convenient purposes, lets say you have a renewable source of food and water. So no need to pick something based on geographic sensibility. Oh, and a few plates of thinking food: Kevlar and most other bullet-proof or protective gear that police officers use, Deteriorate in direct sun exposure. Most (meaning like, 99.999999999999999999999% of) silencer/suppressors wear out after about 200 rounds are fired and will begin breaking down. They are relatively easy to make, but just keep it in mind. Here's the skeleton. APPAREL [b]Head[/b]: [b]Neck[/b]: [b]Shoulder L[/b]: [b]Shoulder R[/b]: [b]Upper Arms[/b]: [b]Elbows[/b]: [b]Forearms[/b]: [b]Wrist L[/b]: [b]Wrist R[/b]: [b]Hand L[/b]: [b]Hand R[/b]: [b]Chest[/b]: [b]Back[/b]: (Like an explanation of what Kind of Backpack, this is optional. Leave it blank for a regular backpack or if you don't care what kind it is.) [b]Backpack Contents[/b]: [list] [*] (Add more of these for more options) [/list] [b]Mid-Torso[/b]: [b]Lower Torso[/b]: [b]Thigh L[/b]: [b]Thigh R[/b]: [b]Knees[/b]: [b]Shin L[/b]: [b]Shin R[/b]: [b]Ankel L[/b]: [b]Ankel R[/b]: [b]Feet[/b]: WEAPONS [b]Long Range I[/b]: [b]Long Range II[/b]: (Optional) [b]Close Quarters I[/b]: [b]Close Quarters II[/b]: (Optional) [b]Stealth I[/b]: [b]Stealth II[/b]: (Optional) [b]Melee I[/b]: [b]Melee II[/b]: (Optional) [b]Incendiary I[/b]: [b]Incendiary II[/b]: (Optional) [b]Explosive I[/b]: [b]Explosive II[/b]: (Optional) [b]Demolitions[/b]: [b]Flare[/b]: (yes / no) [b]Other Weapons[/b]: [list] [*] [/list] TACTICAL APPAREL [list] [*] [/list] EDIT: My Answer---------- APPAREL Head: My Captain Morgan hat + CM-ready headpiece Neck: Neck supporter + Dog tags (I have some I bought online. I wear them all the time :D) Shoulder L: CM-ready shoulder guards; thin Shoulder R: " Upper Arms: Knife holster Elbows: Elbow pads Forearms: shin guards Wrist L: pill case with cotton lining the insides to reduce noise Wrist R: solar-powered, weather-proof, scratch-resistant watch with silent alarm clock Hand L: Leather padded, weather-treated glove Hand R: Knuckled, leather padded, weather-treated, fingerless glove Chest: kevlar undernead a plexiglass chestplate (all around upper torso) Back: Latching spider bag with locking pockets; weather-treated Backpack Contents Iodine tablets (20) Disinfectant Spray (10 Oz. rectangular bottle) Gause Adhesive Pre-sterilized, surgical needle Surgical thread Pleaxiglass, scratch-resistant compass Heavy-duty winter blanket Mid-Torso: Abdominal kevlar underneath plastic casing, overlapping for maximum movability Lower Torso: Amnidexstrous Sidearm holster (both sides) with clip compartments and flashlight holster Thigh L: Machete holster (w/knife) Thigh R: sidearm holster (With Silenced glock 17) Knees: Knee Pads Shin L: Shin Guard Shin R: Shin Guard Ankel L: Nothing Ankel R: Nothing Feet: Marathon-grade shoes with arch support (just a note, steel toed boots aren't a good option. Go ahead, ask me why.) WEAPONS Long Range I: (Prefferably under-barrel Silenced = **) **M14 W/ Bipod and 3x9-40 Variable Scope Long Range II: **L86A1 W/ Bipod and 4x12 Variable Scope Close Quarters I: **Glock 17 w/grip Close Quarters II: **MOD5SD Stealth I: Hunting crossbow (I'm not good with crossbow names) w/ 3x9-40 scope Stealth II: Walther PPK w/suppressor Melee I: Machete Melee II: Combat Knife Incindiary I: Napalm-Bomb Incindiary II: Molotov Cocktain w/storm matches Explosive I: Hell-in-a-can (Basically a tin can with gun powder and shrapnel in it.) Explosive II: Dynamite. Yes, Dynamite. Demolitions: SEMTEX-7 Flare: Yes, 3. Other Weapons Dead Screamers (Audio devices or chemical devices that produce very loud noises to draw zombies away... in a dead.... something.) TACTICAL APPAREL Nothing. (There wouldn't be anything practical for long-term use that I can think of.) Anatomy.bmp Edited January 15, 2011 by Free To Play Share this post Link to post Share on other sites