Bob423 52 Report post Posted January 24, 2011 (edited) year 20XX AD Roboenza is gone, Wily is nowhere to be found. the world is at peace. Mega Man and Protoman are relaxing on a beach. Roll runs up to them. "Mega Man, Protoman! Robots everywhere are going crazy!" A light blue beam comes out of nowhere and hits Roll, she freezes instantly. MM and PM stand up. MM: Blizzard Man! Blizzard Man: are you surprised to see me? 7 other robots and i were rebuilt by a man named Dr. Weavel, and we're taking over this City!" PM: it looks like the robots have been infected by Roboenza. MM: i thought we got rid of Roboenza. PM: me too, lets grab roll and go back to Dr. Light's lab at Dr. Lights lab... Dr. L: i wonder who this Dr. Weavel is, i've never heard that name. I'll look him up. a few minutes later... Dr. Light's computer is taking a while to load, so Mega Man and Protoman go find the 8 robot masters leading the infected robots. meanwhile, roll thaws this game is what i wanted mm9 to be, and what, after seeing the intro to mm10, thought THAT was going to be, but since both games disappointed me, i made this, a game that shows the transition(hence the title) between the classic Mega Man series and the X series. plus i dont think capcom's ever going to do anything like this so what do you think? currently used scripts: Minkoff's animated battlers currently using 8-bit graphics Edited February 4, 2011 by Bob423 Share this post Link to post Share on other sites
FranklinX 37 Report post Posted January 24, 2011 Dude how many games are you trying to make? :shok: Share this post Link to post Share on other sites
Bob423 52 Report post Posted January 24, 2011 not gonna make the Mario game, and FFXP is kinda on hold. plus this has been sitting in my brain for a few years, and i dont think Capcom's ever going to do make a game like this. Share this post Link to post Share on other sites
FranklinX 37 Report post Posted January 24, 2011 How are you going to make this game? What resources are you using for the project to be in XP? Share this post Link to post Share on other sites
Bob423 52 Report post Posted January 24, 2011 im using Minkoff's animated battlers script, and you will get to choose the first eight levels, but the enemies get stronger as you level up. there's a script for that. Share this post Link to post Share on other sites
FranklinX 37 Report post Posted February 4, 2011 (edited) I suggest you do some work on the title. Protoman's texture looks to be odd. Why is Zero in this game? The creator of Megaman has said that Zero does not kill anyone in the classic series. Edited February 4, 2011 by RATED-RKOFRANKLIN Share this post Link to post Share on other sites
Guest Allen Hunter Report post Posted February 4, 2011 I suggest you do some work on the title. Protoman's texture looks to be odd. Why is Zero in this game? The creator of Megaman has said that Zero does not kill anyone in the classic series. Well I've never played Megaman so I wouldn't know. But yeah I do agree that Zero has no place in the original Mega Man series. Unless of course, this involves time traveling (like on an episode of the Mega Man cartoon show that I saw back in the late '90s where Zero and X come from the future to stop Vile and Spark Mandrill from wreaking havoc in Mega Man's time). Share this post Link to post Share on other sites
Bob423 52 Report post Posted February 4, 2011 Wily built Zero, i did not make that up, also, its a fan game. you also need to play the game to see. i changed the story a bit too Share this post Link to post Share on other sites
FranklinX 37 Report post Posted February 5, 2011 Yes, Wily made Zero. However, Zero does not harm anyone in the classic series. That's why I am questioning why he is in the game. Share this post Link to post Share on other sites
Bob423 52 Report post Posted February 5, 2011 i thought i had the whole story figured out, but i don't, so i'm still in thinking. you'll just have to play the game. Share this post Link to post Share on other sites