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Tsukasa

Help wih maps

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We I'm getting my game started in all but I wanna ask this,when a character steps into a map I want to show where they are at in the corner *Like other games that say "Hero's House"* in the corner..xD with a frame and name in it..>: can someone tell me how to do that without it messing with other events

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First step is to make the picture:

Untitled-3.png

 

 

This looks ridiculous and silly, but I just did it in a few seconds. Obviously you want something better than that. xD

 

Now import your picture with the resource manager, and go to the map you want it to show up on.

 

On that map, make a new event anywhere set to parallel process. Use the Show picture event command and display it at the bottom-left corner at a very low opacity.

 

The next command will be a Move Picture command. (Make sure the Picture ID is the same as the SHow picture command)

 

In that command, change the position to a few centimeters up and right, and change the opacity to 255. Now play with the frames (Which is the time it takes for the picture to move and increase in opacity). You won't want it to show up really fast.

 

Hit OK, and add a Self Switch event command and turnon self switch A. Then make a new event page in that event, and make the condition that Self switch A is on.

 

Now Play test it to see if the positioning and frame amount is how you want it. Play around with it 'till it works perfectly.

 

When you like it, go back into the first page of the event. Delete the self switch command. Now add a Wait command and enter something like 60 or so frames.

 

Add another Move Picture command and change the X and Y again to be even higher and to the right. And lower the opacity to 0. Make the frame amount the same as the first Move Picture command.

 

After that, add an erase picture command, and the turn on self switch A again.

 

 

I wrote this in a hurry so I'm not positive its good, but try it. xD I haven't used RMXP in a while, so Im kinda rusty. You may need to add a wait command that is equal to the amount of frames in the move picture in-between the Erase Picture command and the last Move Picture command.

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